Full notes
Full Farm Together 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Store
- UI and audio
- Maps
- Fixes
Farm Together 2 changes
In today's update we're adding new decorative garden gnomes, and a number of improvements that should save you some time on specific tasks!
New content
Decorative garden gnomes
New round rug
Added season-specific particle effects
Added new Ceilings section in the house shop.
Improvements
Added a setting so you can set the current sub-farm name in the bus stop
UI art has been re-exported with higher resolution displays in mind. It's now less blurry in those cases.
Added a way to open the Town hall from the farm map, so you don't need to travel back to town if you want to go to a different sub-farm.
Improved seasonal event widget so the fact that some tasks can be done daily is more prominent.
Also changed the icon for online tasks from a earth globe to two pawns.
Bugfixes
Fixed orange sprinklers not being the proper color
Fixed grid not moving properly in terraforming mode
Fixed minor visual glitch when placing house decorations
Fixed wrong house decoration rotations when placing them
Fixed being unable to enqueue house decoration recycles
(PC) Fixed C key switching UI modes in splitscreen while typing in text input fields.
Fixed dynamic clothing decorations (such as backpacks) moving non-stop inside houses.
Fixed dropping below the ground when interacting with a pet belonging to other player.
Fixed some decorations in town not properly changing when switching to a new one.
Today's Farm Showcase: Untitled by barishizm
Second farm showcase:"Farm refreshed, pixel art complete… now for the fun part: decorating and harvesting everything together!" by Eflorina
Source
Changelog.gg summarizes and formats this update. How we read updates.
