In this update10
Full notes
Full Farever update
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What changed
- Fixes
- Gameplay
- Maps
- Balance
- UI and audio
- Store
Farever changes
v0.1.5.25921
Bugfixes
Dungeon
Fixed bosses sometimes not resetting if all players were killed during a boss’ skill cast
Fixed the ability to knock Golems into the void in the Ruins of Gorgon’s Hollow
Fixed Golcanito not respawning during the Golcano fight if killed without interrupting the fire shield
Increased Golcanitos’ explosion range
Added a safeguard to the trains in the Cheese Station dungeon to prevent players from being knocked off while riding them
Moved the Cheese Station loot chest to its original platform so it can still be accessed after dying
Planned further improvements for Cheese Station
World Map
Adjusted certain world-map spawners to make farming simpler
Increased the spawn rate of Crimson Ram Monks
Increased the spawn rate of Crimson Beekeepers in the Nescent sub-region
Added several Fire Golem / Fire Spark spawners in the “Eksod” sub-region of Region 2
Adjusted several mob groups in the “Farmer’s Syndicate” and “Empowered Coleslaw” activities
Replaced “Agile Nepsid Runner” and “Educated Nepsid Wavemonger” with standard regional monsters
Increased the number of “Crimson Hounds” in patrols
Adjusted terrain and liquid areas
Fixed minor graphical issues
Fixed some underwater areas that had no water
Weapons
General
Fixed attack VFX not displaying for ranged weapons when attacking a mob in melee range
Fixed several issues preventing some Final Combo Attacks from applying their effects
Flame of Argol
Fixed “Heat Emission” VFX not playing on allies affected by a Flamie
Fixed “Flamie” Rank 2 not healing every 1 second when the player has less than 30% max HP
Fixed incorrect text display for the “Searing Furnace” status on mobs
Clawdius
Fixed “Tide Rising Uppercut” passive not triggering with class skills
Cheese Moon
Fixed “Bloodrage Aura” effect not working if the weapon was in the arsenal
Judgement
Fixed “Rampage” animation looping on cast, preventing the skill from being used
Lady Bee’s Ceremonial Stinger
Fixed “Hive Assault” darts not dealing physical damage
Fixed “Hive Assault” Rank 2 incorrectly increasing Dart damage
Fixed “Stingerang” telegraph not showing the true range of the projectile
Fixed “Stingerang” getting stuck when colliding with an obstacle
Gorgon Ratsay’s Toothpick
Fixed “Eruption” Rank 2 now correctly reducing the skill cooldown
Wingsabers
Fixed “Queen’s Decree” cooldown resetting every time a weapon skill was used
Fixed “Queen’s Decree” status not displaying once available
Fixed “Swarmstrike Accord” damage not displaying for allies affected by the skill
Fixed “Swarmstrike Accord” hitting twice with projectile attacks
Fixed “Hiveborn Blossom” recast sometimes not working
Fixed “Hiveborn Blossom” Rank 3 damage being incorrectly increased
Ipheion, Star Blossom
Fixed “Natural Ascendancy” not increasing damage and healing
Fixed “Verdant Impetus” VFX displaying incorrectly
Thornlace
Fixed “Floral Euphoria” damage displaying incorrectly
Fixed the incorrect amount of “Psychoactive Petals” being generated
Amon Ram, the Creator
Fixed “Smite” Rank 2 dealing damage to the original target
Fixed “Smite” Rank 3 incorrectly displaying the free “Ram Veil” cast status
Fixed “Ram Veil” Rank 2 not dealing increased critical damage
Radiance
Fixed “Scorching Embers” projectiles occasionally failing to fire
Class
Mage
Fixed “Spark Beam” mastery “Lightning Infusion” incorrectly increasing spark regeneration
Increased spark regeneration outside of combat
Warrior
Fixed talent “Crippling Bloodloss” not reducing damage taken
Fixed talent “Hold the Line” incorrectly increasing and decreasing damage granted/taken
Gamepad
Fixed the ability to check activities in the map view
Fixed the UI not updating when switching weapons
Fixed inspecting skills during character creation
Inventory
Increased the stack size of all items that could stack up to 200 to 1000
Increased bank space to 100 slots
System
Fixed the day and night cycle not being synchronized between players on the same layer
Fixed the inability to send stackable resources to the bank if it was full
Misc.
Fixed Minor Alchemist Cauldron not being craftable
Made Pumpkin droppable
Fixed “Eternal Flower Heart” trinket not spawning a bee
Fixed the achievement for completing all sub-region activities not validating
Fixed multiple consumable items having a hidden timer before they could be used again, including sparkstones, gems, enchantments, and more
Steam post image https://store.steampowered.com/app/3672400/Farever/
Source
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