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Steam News21 May 20262mo ago

Patch Notes for v0.1.5

v0.1.5.25921 Bugfixes Dungeon Fixed bosses sometimes not resetting if all players were killed during a boss’ skill cast Fixed the ability to knock Golems into the void in the Ruins of Gorgon’s Hollow Fixed Golcanito not

In this update10

Full notes

Full Farever update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

27 fixes1 addition9 changes0 removals
  • Fixes
  • Gameplay
  • Maps
  • Balance
  • UI and audio
  • Store
fixedDungeonFixed bosses sometimes not resetting if all players were killed during a boss’ skill cast
fixedDungeonFixed the ability to knock Golems into the void in the Ruins of Gorgon’s Hollow
fixedDungeonFixed Golcanito not respawning during the Golcano fight if killed without interrupting the fire shield
changedDungeonIncreased Golcanitos’ explosion range
addedDungeonAdded a safeguard to the trains in the Cheese Station dungeon to prevent players from being knocked off while riding them
changedDungeonMoved the Cheese Station loot chest to its original platform so it can still be accessed after dying
stack size of all items that could stack up to2001000stack size of all items that could stack up to increased, buff

Farever changes

fixedFixed bosses sometimes not resetting if all players were killed during a boss’ skill cast
fixedFixed the ability to knock Golems into the void in the Ruins of Gorgon’s Hollow
fixedFixed Golcanito not respawning during the Golcano fight if killed without interrupting the fire shield
changedIncreased Golcanitos’ explosion range
addedAdded a safeguard to the trains in the Cheese Station dungeon to prevent players from being knocked off while riding them

v0.1.5.25921

Bugfixes

Dungeon

  • Fixed bosses sometimes not resetting if all players were killed during a boss’ skill cast

  • Fixed the ability to knock Golems into the void in the Ruins of Gorgon’s Hollow

  • Fixed Golcanito not respawning during the Golcano fight if killed without interrupting the fire shield

  • Increased Golcanitos’ explosion range

  • Added a safeguard to the trains in the Cheese Station dungeon to prevent players from being knocked off while riding them

  • Moved the Cheese Station loot chest to its original platform so it can still be accessed after dying

  • Planned further improvements for Cheese Station

World Map

  • Adjusted certain world-map spawners to make farming simpler

    • Increased the spawn rate of Crimson Ram Monks

    • Increased the spawn rate of Crimson Beekeepers in the Nescent sub-region

    • Added several Fire Golem / Fire Spark spawners in the “Eksod” sub-region of Region 2

    • Adjusted several mob groups in the “Farmer’s Syndicate” and “Empowered Coleslaw” activities

    • Replaced “Agile Nepsid Runner” and “Educated Nepsid Wavemonger” with standard regional monsters

    • Increased the number of “Crimson Hounds” in patrols

  • Adjusted terrain and liquid areas

    • Fixed minor graphical issues

    • Fixed some underwater areas that had no water

Weapons

  • General

    • Fixed attack VFX not displaying for ranged weapons when attacking a mob in melee range

    • Fixed several issues preventing some Final Combo Attacks from applying their effects

  • Flame of Argol

    • Fixed “Heat Emission” VFX not playing on allies affected by a Flamie

    • Fixed “Flamie” Rank 2 not healing every 1 second when the player has less than 30% max HP

    • Fixed incorrect text display for the “Searing Furnace” status on mobs

  • Clawdius

    • Fixed “Tide Rising Uppercut” passive not triggering with class skills

  • Cheese Moon

    • Fixed “Bloodrage Aura” effect not working if the weapon was in the arsenal

  • Judgement

    • Fixed “Rampage” animation looping on cast, preventing the skill from being used

  • Lady Bee’s Ceremonial Stinger

    • Fixed “Hive Assault” darts not dealing physical damage

    • Fixed “Hive Assault” Rank 2 incorrectly increasing Dart damage

    • Fixed “Stingerang” telegraph not showing the true range of the projectile

    • Fixed “Stingerang” getting stuck when colliding with an obstacle

  • Gorgon Ratsay’s Toothpick

    • Fixed “Eruption” Rank 2 now correctly reducing the skill cooldown

  • Wingsabers

    • Fixed “Queen’s Decree” cooldown resetting every time a weapon skill was used

    • Fixed “Queen’s Decree” status not displaying once available

    • Fixed “Swarmstrike Accord” damage not displaying for allies affected by the skill

    • Fixed “Swarmstrike Accord” hitting twice with projectile attacks

    • Fixed “Hiveborn Blossom” recast sometimes not working

    • Fixed “Hiveborn Blossom” Rank 3 damage being incorrectly increased

  • Ipheion, Star Blossom

    • Fixed “Natural Ascendancy” not increasing damage and healing

    • Fixed “Verdant Impetus” VFX displaying incorrectly

  • Thornlace

    • Fixed “Floral Euphoria” damage displaying incorrectly

    • Fixed the incorrect amount of “Psychoactive Petals” being generated

  • Amon Ram, the Creator

    • Fixed “Smite” Rank 2 dealing damage to the original target

    • Fixed “Smite” Rank 3 incorrectly displaying the free “Ram Veil” cast status

    • Fixed “Ram Veil” Rank 2 not dealing increased critical damage

  • Radiance

    • Fixed “Scorching Embers” projectiles occasionally failing to fire

Class

Mage

  • Fixed “Spark Beam” mastery “Lightning Infusion” incorrectly increasing spark regeneration

  • Increased spark regeneration outside of combat

Warrior

  • Fixed talent “Crippling Bloodloss” not reducing damage taken

  • Fixed talent “Hold the Line” incorrectly increasing and decreasing damage granted/taken

Gamepad

  • Fixed the ability to check activities in the map view

  • Fixed the UI not updating when switching weapons

  • Fixed inspecting skills during character creation

Inventory

  • Increased the stack size of all items that could stack up to 200 to 1000

  • Increased bank space to 100 slots

System

  • Fixed the day and night cycle not being synchronized between players on the same layer

  • Fixed the inability to send stackable resources to the bank if it was full

Misc.

  • Fixed Minor Alchemist Cauldron not being craftable

  • Made Pumpkin droppable

  • Fixed “Eternal Flower Heart” trinket not spawning a bee

  • Fixed the achievement for completing all sub-region activities not validating

  • Fixed multiple consumable items having a hidden timer before they could be used again, including sparkstones, gems, enchantments, and more

Steam post image https://store.steampowered.com/app/3672400/Farever/

Source

Steam News / 21 May 2026

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