Full notes
Full Fantasy Waifu Collector update
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What changed
- Gameplay
- Store
- UI and audio
- Events
- Performance
- Maps
Fantasy Waifu Collector changes
Developer Note:
Well, this month'd update is kinda large! My goal for this month was to draw the 5 large character illustrations, however each one is taking quite a bit more time than I had anticipated. As they aren't blocking anything, the game release won't be affected, so they'll get added to the game when I get them done.
Due to some amazing feedback from several people, several major enhancements have been added for this update. Redoing the "Townbuilder" was on the to-do list anyway, and it just made sense to go ahead and do it now since it resolves many feedback points. The Townbuilder can now function more as the "Main Hub", and besides being quite a lot larger, it has a bit more life added with the Chibi interactions.
The Waifu Dungeons maze algorithm needed to be changed as well; I swapped from a "Drunken Walker" to a "BSD" depth-first generation. All softlocking issues should be resolved though! (be sure to buy bombs from the shop if you run out!)
Changes:
Warbands equipment drops properly randomized when defeating monsters
Savedata backup is created on succesful login; if something becomes corrupt, then ask to restore from backup (possible progress lost)
Quests: If needing key quests, Quest level is hard-set from how many key quests are completed. This allows smoother transition after defeating Urgent quests into the next tier of Quests.
Quest: Capture; Coins no longer go above the top of the screen.
Quest: Capture; Can now press spacebar to jump.
Added 2x Battle speed option to Hunting Quest, Urgent Quest, World Boss, and Guild Boss
Catball: The catball properly arcs now
Ambassador: Donate no longer allows Ribbons for the current tier
- Waifu DungeonChanged Dungeon generation from "drunken walker" to "BSD" (Recursive Backtracker); should resolve soft-locking from keys (the irony lol). Tuned for short corridors with loops & big rooms.
If Skill is "None" don't show the skill button in Hunting, Dojo, World Boss.
Fix softlock when trying to skip second part of Townbuild tutorial.
Fix new character taking the spot on a squad where a character was deleted
- Castle BannersAdded current and max character total at top of screen
No longer able to pull gacha banners when max-character limit has been exceeded (determined by Barracks upgrades)
Stadium: Scrolling the events list should work better when the list is really long now
- BarracksWaifus will have their level raised (up to cap) to the minimum Tier level.
- BarracksAdded "Details" button to make it clearer how to view the Relationship and Skill details screen.
Reduced cost of Star-up by half (rounded up)
On-screen keyboard should now work with screen scaling
Fix controller movement/confirm not working on different screen sizes
Fix crash when retry/timeout with server (Online only)
Reworked Townbuilder (directly replaces old Townbuilder)
- Existing town will migrate into new map (centered)\
Map size increase from 12x24 to 100x100 (same terrain for everyone)
Story waifu now always visible (and hopefully not in the way)
If a waifu "needs to talk" they'll be displayed instead as a better hint to start their conversation (click on them!)
Total ore always visible (increases by story progress)
Selecting a building now displays that building's details, as well as being able to directly go to its respective screen
Building details will show unlocked upgrades, as well as what the next upgrade will be (and ore type and amount required)
Similarly with Soil, can now see that tile's daily output as well as cleaner method to [re]select what grows
More intuitive "Build" button replaces old janky method
Hover cursor over chibi-Waifu to view their name
Daily Rewards gain rate info-box shows everything generated for the collectable daily rewards
New:
Library: When creating a book from Waifu, rewards screen will now appear to show which book was received.
Training Yard: Can now select character to directly go to character details
Townbuilder: Upgrading Arena, Capitol, and Stadium will now give tickets respective to their level
- Waifu DungeonAdded new monster "Kugi". Waits in corners and rushes at intruders!
- Waifu DungeonAdded new monster "Zouey". Just stands there, menacingly! Also goes pew pew pew
- Waifu DungeonAdded new monster "Coral". Likes to swim!
Waifu Dungeon: Gobchan has a chance to be found in Treasure Chests (once all other treasures collected)
Waifu Dungeon: Monster equipment has a chance to be found in Treasure Chests (once all other treasures collected)
- Waifu Dungeon"Magic Cat Statue" added as a treasure. What does it do? It's a secret! (the secret is that it forces open closed doors SHH DON'T TELL ANYBODY)
- Waifu Dungeon"Racing Shoes" added as a treasure
Quest Chase: Having "Racing Shoes" allows double-jump
Added Roads x 10 to inventory when completing the Townbuild tutorial part 2.
If not enough currency to start a quest while below Hunter Rank 2, a "loan" will be provided.
Goddess of Dragons large illustration
Marked UR waifu favorited when received
Squad overview (Training Yard) and Squad summaries will now show text for "Low Bond" and "Injured"
- Low Bond will sometimes prevent Skill from being used
- Injuries will reduce total stats
Relationship: Waifus can now be taken "on a date" (Barracks > Character Details > "Details" button > "Go on Date"); costs 1 "Date Voucher" and bond increases from 1 to 10 depending on how well the date went.
Barracks: Daily rewards now provide "Date Voucher" (max 9 total)
New Banner: "Raine", appears every third week, and lasts for a week. (Commissioned by user Onlt)
Source
Changelog.gg summarizes and formats this update. How we read updates.
