Full notes
Full Fantasy Trader update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Events
- Maps
Fantasy Trader changes
WARNIG! Old saves are not compatible with this update.
Rebalanced item categories and removed about 10% of redundant items.
Adjusted requirements for building construction and upgrades.
Updated weapon selection logic to favor weapons that target enemy weaknesses.
Heroes now discard excess cheap items if they hold more than five (excluding consumables).
Improved navigation logic for smoother pathfinding.
Added new variable mappings for use in text-based events.
Refined meta-logic structure for event handling.
Added two new events.
Made minor changes to scenario maps.
Added new illustrations for events.
Work in Progress: Artifact-type items will be implemented to let players cast spells like fireballs or healing on units.
Source
Changelog.gg summarizes and formats this update. How we read updates.
