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Steam News19 April 20251y ago

Changelog – 19.04.25

Major UI overhaul for improved clarity and usability. Added WASD input for camera movement. Introduced a key shortcut for toggling between slow and fast time modes.

Full notes

Full Fantasy Trader update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions3 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Maps
changedMajor UI overhaul for improved clarity and usability.
addedAdded WASD input for camera movement.
addedIntroduced a key shortcut for toggling between slow and fast time modes.
changedImproved path recalculation for better agent-to-agent detection and avoidance.
fixedFixed an issue that caused incorrect counting of serviced heroes when no active service was available in a building.
fixedFixed a bug preventing proper NavMesh regeneration after changes to road-type tiles.

Fantasy Trader changes

changedMajor UI overhaul for improved clarity and usability.
addedAdded WASD input for camera movement.
addedIntroduced a key shortcut for toggling between slow and fast time modes.
changedImproved path recalculation for better agent-to-agent detection and avoidance.
fixedFixed an issue that caused incorrect counting of serviced heroes when no active service was available in a building.
  1. Major UI overhaul for improved clarity and usability.

  2. Added WASD input for camera movement.

  3. Introduced a key shortcut for toggling between slow and fast time modes.

  4. Improved path recalculation for better agent-to-agent detection and avoidance.

  5. Fixed an issue that caused incorrect counting of serviced heroes when no active service was available in a building.

  6. Fixed a bug preventing proper NavMesh regeneration after changes to road-type tiles.

  7. The camera now tracks objects on the map even when the game is paused.

Source

Steam News / 19 April 2025

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