Full notes
Full Fantasy Trader update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
Fantasy Trader changes
10.04.2025
Thank you all for your interest in Fantasy Trader! I'm truly happy to see such a warm reception of the game, even during its early access phase. It's incredibly rewarding to know that three years of learning to code, designing systems, and creating/editing assets have resulted in something that resonates with fellow gaming enthusiasts.
Encouraged by your support, I'm diving back into development with fresh energy and enthusiasm. Below is a breakdown of my plans, along with a changelog of today's small improvements.
Development Task List
Tasks for the Bard Guild - Expand event content - Develop and add new hero events - Develop and add new hero-related dilemmas
Tasks for the Scribe Guild - Edit and refine existing events (priority) - Edit and refine hero events (priority) - Edit and refine hero dilemmas (priority)
Tasks for the Artist Guild - Add new illustrations - Add new animations
Tasks for the Hayekian Order - Add more descriptions for market events and their economic interpretations (priority)
Tasks for the Guild of Wizard-Creators - Find and eliminate bugs (priority) - Add artifacts-type goods (also usable for player - f.e. for healing heroes, teleportation or casting fireball) - Create new regions - Optimize the rules governing the world of the Fantastical Trader
Source
Changelog.gg summarizes and formats this update. How we read updates.
