HomeGamesUpdatesPricingMethodology
Steam News10 September 20205y ago

Fantasy Strike Update: September 2020

There’s a lot of fixes and changes in this patch. The main technical improvements involve fixes to crashes, disconnects, and blackscreens, especially after ranked matches.

In this update2

Full notes

Full Fantasy Strike update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes5 additions1 change0 removals
  • Performance
  • UI and audio
  • Fixes
  • Store
addedThere’s a lot of fixes and changes in this patch. The main technical improvements involve fixes to crashes, disconnects, and blackscreens, especially after ranked matches. There are some new options for the practice mode dummy to automatically do actions after getting up from a knockdown, blocking, or getting hit. And there are a lot of balance changes, especially buffs for Rook, Onimaru, and Quince. Quince also has a long list of visuals cleaned up.
addedNew Features-Dummy actions. You can now set the practice mode dummy to press any button after it leaves blockstun or gets up from a knockdown, rather than just a throw or its fastest attack. Also, there is a new option to have it press a button of your choice after it leaves hitstun as well.
addedNew Features-[Switch and Steam] (Already in the previous patch for PS4) Added a new feature to button config to “unset” a button by holding either left or right for a couple seconds. For example, if the Jump function is assigned to the X button, highlight that then hold right. The X button icon will slide off the screen, resulting in no button at all assigned to Jump. On Steam, there are two columns of buttons (one for a controller, one for keyboard). Hold right from the right column or left from the left column to unset a button.
fixedOnline Fixes-[PS4 and Switch; note this was hotfixed on Steam on August 27] Fixed a disconnect / crash / blackscreen that could happen at the end of a game within a team battle during ranked play. When you finish a ranked match, the score screen shows your three characters (doing pushups, etc) and if you left this screen quickly, before those characters loaded, the game would get into a fragile state where future ranked matches you played could end in a disconnect. This is why some players experienced this problem more than others--slower computers loaded those characters more slowly so there was a larger window of time to get into the bad state, and if you were very fast at leaving that screen, you could get into the bad state more often.
addedOnline Fixes-You can now gift the core pack through the friend search results screen. This allows you to gift the core pack to players who are not on your friends list. This still can’t be done by a PS4 player or to a PS4 player, due to Sony’s restrictions.
fixedOnline Fixes-On the ranked results screen, the countdown time now correctly stops when you choose an option (such as ready or change character).

Fantasy Strike changes

addedThere’s a lot of fixes and changes in this patch. The main technical improvements involve fixes to crashes, disconnects, and blackscreens, especially after ranked matches. There are some new options for the practice mode dummy to automatically do actions after getting up from a knockdown, blocking, or getting hit. And there are a lot of balance changes, especially buffs for Rook, Onimaru, and Quince. Quince also has a long list of visuals cleaned up.
added-Dummy actions. You can now set the practice mode dummy to press any button after it leaves blockstun or gets up from a knockdown, rather than just a throw or its fastest attack. Also, there is a new option to have it press a button of your choice after it leaves hitstun as well.
added-[Switch and Steam] (Already in the previous patch for PS4) Added a new feature to button config to “unset” a button by holding either left or right for a couple seconds. For example, if the Jump function is assigned to the X button, highlight that then hold right. The X button icon will slide off the screen, resulting in no button at all assigned to Jump. On Steam, there are two columns of buttons (one for a controller, one for keyboard). Hold right from the right column or left from the left column to unset a button.
fixed-[PS4 and Switch; note this was hotfixed on Steam on August 27] Fixed a disconnect / crash / blackscreen that could happen at the end of a game within a team battle during ranked play. When you finish a ranked match, the score screen shows your three characters (doing pushups, etc) and if you left this screen quickly, before those characters loaded, the game would get into a fragile state where future ranked matches you played could end in a disconnect. This is why some players experienced this problem more than others--slower computers loaded those characters more slowly so there was a larger window of time to get into the bad state, and if you were very fast at leaving that screen, you could get into the bad state more often.
added-You can now gift the core pack through the friend search results screen. This allows you to gift the core pack to players who are not on your friends list. This still can’t be done by a PS4 player or to a PS4 player, due to Sony’s restrictions.

There’s a lot of fixes and changes in this patch. The main technical improvements involve fixes to crashes, disconnects, and blackscreens, especially after ranked matches. There are some new options for the practice mode dummy to automatically do actions after getting up from a knockdown, blocking, or getting hit. And there are a lot of balance changes, especially buffs for Rook, Onimaru, and Quince. Quince also has a long list of visuals cleaned up.

New Features

--Dummy actions. You can now set the practice mode dummy to press any button after it leaves blockstun or gets up from a knockdown, rather than just a throw or its fastest attack. Also, there is a new option to have it press a button of your choice after it leaves hitstun as well.

--[Switch and Steam] (Already in the previous patch for PS4) Added a new feature to button config to “unset” a button by holding either left or right for a couple seconds. For example, if the Jump function is assigned to the X button, highlight that then hold right. The X button icon will slide off the screen, resulting in no button at all assigned to Jump. On Steam, there are two columns of buttons (one for a controller, one for keyboard). Hold right from the right column or left from the left column to unset a button.

Online Fixes

--[PS4 and Switch; note this was hotfixed on Steam on August 27] Fixed a disconnect / crash / blackscreen that could happen at the end of a game within a team battle during ranked play. When you finish a ranked match, the score screen shows your three characters (doing pushups, etc) and if you left this screen quickly, before those characters loaded, the game would get into a fragile state where future ranked matches you played could end in a disconnect. This is why some players experienced this problem more than others--slower computers loaded those characters more slowly so there was a larger window of time to get into the bad state, and if you were very fast at leaving that screen, you could get into the bad state more often.

--You can now gift the core pack through the friend search results screen. This allows you to gift the core pack to players who are not on your friends list. This still can’t be done by a PS4 player or to a PS4 player, due to Sony’s restrictions.

--On the ranked results screen, the countdown time now correctly stops when you choose an option (such as ready or change character).

--[Switch] (Already in the previous patch for PS4/Steam) Fixed a rare bug where you could start a ranked game, as player2 as the wrong character (then immediately desync). This could even make you play as "Dummy".

--[Switch] (Already in the previous patch for PS4/Steam) When a game ends, the save operation for creating the replay file happens faster now. (Note that this save happens whether you have a Fantasy+ membership or not, and that even if you don’t, you can still view the replay of the game you just played.) This optimization removes a slight pause you might experience at the end of a game.

--[Switch] (Already in the previous patch for PS4/Steam) You can now report offensive usernames through the search results screen.

--[Switch] (Already in the previous patch for PS4/Steam) When you purchase items with gems, then lose your internet connection, you still had access to them, which is good. But if you closed the app then relaunched it while still having no internet connection, you would need to connect once to

Source

Steam News / 10 September 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.