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Steam News3 August 20187y ago

Patch Notes on August 3

This update includes the followings: Improvements New achievements are added: Clean hands: Kill no one before using relics Survivalist: Never get exhausted before using relics Pacifist: familiar with all the major facti

Full notes

Full Fantasy Raiders update

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What changed

18 fixes1 addition4 changes0 removals
  • Store
  • Maps
  • Gameplay
  • UI and audio
  • Events
changedNew achievements are added:Treasure Collector: store 30 treasures in Storage
changedNew achievements are added:Maps are the basis of the exploration: Explore all the places
addedNew achievements are added:The confirmation messages for Trading are added: now you can see the confirmation messages when you buy, sell or give an item.
fixedBugs FixesA certain quest was failed even though target item was delivered correctly to its client.
fixedBugs FixesThe game is not unable to play when a player character got exhausted in the warehouse unless the game client was restarted.
fixedBugs FixesMore letters were sent than the number of treasures stored in the warehouse.

This update includes the followings:

Improvements

New achievements are added:

  • Clean hands: Kill no one before using relics

  • Survivalist: Never get exhausted before using relics

  • Pacifist: familiar with all the major factions when using relics

  • Treasure Collector: store 30 treasures in Storage

  • The invisible hand: Don't get caught and sneak out 20+ times

  • Maps are the basis of the exploration: Explore all the places

  • Relic before the contract: Don't deliver, but own a relic

  • The confirmation messages for Trading are added: now you can see the confirmation messages when you buy, sell or give an item.

Bugs Fixes

  • A certain quest was failed even though target item was delivered correctly to its client.

  • The game is not unable to play when a player character got exhausted in the warehouse unless the game client was restarted.

  • More letters were sent than the number of treasures stored in the warehouse.

  • A player character was able to sneak once even though lifting an item after the game client was restarted.

  • The names of treasures were too dense to read

  • The clue score was increased even though the relic was not tracked

  • The tracking progress was not reflected, even though the tracked relic was changed.

  • The quest was not failed when its goal was to lift the quest target item, even though the item disappeared.

  • The game client crashed when the relic was used.

  • Time was not stopped when many creatures chased through the passage along the player character.

  • The quest was succeeded even though its target item was not included in the creature or the object's pouch and the player couldn't acquire it.

  • The quest was progressed even though the quest item was given to other creature.

  • Wish was made even though a player didn't when the player collected all the relics and close the screen.

  • A player character couldn't move through a door when an explosion has occurred.

  • An object couldn't be thrown, when the object was dropped several times by Frost spell or death.

  • Main menu button disappeared during a quest for an unknown reason.

  • The 1 * 1 event was placed in the 2 * 2 area.

  • Action points were not consumed when a player character picked a pocket.

  • A treasure didn't disappear when a player character didn't lift the treasure and got exhausted.

  • The guiding fairy directed to the quest goal area, even though a player character left the quest target item in an area and move to the next area.

Source

Steam News / 3 August 2018

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