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Steam News6 December 20258mo ago

v1.1.1 Update Notes

Dear Adventurers, Thank you so much for your continued support and feedback. I’ve carefully reviewed and noted every suggestion and issue you’ve shared.

In this update3

Full notes

Full Fantasy Idle Dungeon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes0 additions8 changes0 removals
  • Gameplay
  • Performance
  • Maps
  • Events
changedThank you so much for your continued support and feedback. I’ve carefully reviewed and noted every suggestion and issue you’ve shared. As a solo indie developer, I’m aware that the game still has many shortcomings, and I sincerely apologize for any unpleasant experience caused. I will keep working hard on improvements and fixes, and I kindly ask for your continued patience and understanding.
changedOptimizations & AdjustmentsTower limit increased to 10,000 floors
changedOptimizations & AdjustmentsIncreased early main quest rewards
changedOptimizations & AdjustmentsIncreased offline stage earnings
changedOptimizations & AdjustmentsReduced early-stage monster HP
changedOptimizations & AdjustmentsIncreased the chance of drawing high-quality pets from the Jeling Merchant

Fantasy Idle Dungeon changes

changedThank you so much for your continued support and feedback. I’ve carefully reviewed and noted every suggestion and issue you’ve shared. As a solo indie developer, I’m aware that the game still has many shortcomings, and I sincerely apologize for any unpleasant experience caused. I will keep working hard on improvements and fixes, and I kindly ask for your continued patience and understanding.
changedTower limit increased to 10,000 floors
changedIncreased early main quest rewards
changedIncreased offline stage earnings
changedReduced early-stage monster HP

Dear Adventurers,

Thank you so much for your continued support and feedback. I’ve carefully reviewed and noted every suggestion and issue you’ve shared. As a solo indie developer, I’m aware that the game still has many shortcomings, and I sincerely apologize for any unpleasant experience caused. I will keep working hard on improvements and fixes, and I kindly ask for your continued patience and understanding.

Here are the changes in this update:

Optimizations & Adjustments

  • Tower limit increased to 10,000 floors

  • Increased early main quest rewards

  • Increased offline stage earnings

  • Reduced early-stage monster HP

  • Increased the chance of drawing high-quality pets from the Jeling Merchant

  • Adjusted the prize pool

Bug Fixes

  • Evolution Jeling consumption screen could not flip pages

  • Quest display bug on the bulletin board

  • World Boss panel overflowing issue

  • No rewards given when killing a boss with poison

  • Magic Core skill not displayed after unlocking 12 talents

  • High- and low-level versions of the same talent coexisting after fusion

  • Support Jeling third-row second MP recovery not working while the first one triggered incorrectly

  • Awakening effect stats not applied

I will continue listening to everyone’s suggestions to make the game better. You’re welcome to join the official community to communicate with me directly — it helps me identify issues faster. Thank you all for your support and patience!

Source

Steam News / 6 December 2025

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