What changed
1 fix2 additions2 changes0 removals
- Gameplay
- UI and audio
- Maps
- Balance
changedI will keep working hard on fixes and improvements, and I kindly ask for your patience and understanding. The game is being refined step by step, and today I’m releasing the first wave of updates based on the major issues players reported.
added🌟 New Features1.Added “Jeling Filter” to the Statue interface Allows players to find specific Jelings more quickly.
added🔧 Adjustments1.Increased early-stage adventure rewards Helps new players progress more smoothly without resource bottlenecks.
fixed🐛 Bug Fixes1.Fixed an issue where the equipment dismantling task could not be completed 2.Fixed a bug where Jelings still appeared as “in mission” after task completion 3.Fixed an issue where Jelings gained an abnormal amount of passive skill points 4.Fixed necklace refinement effects not applying 5.Fixed missing talent display on Magic Cores 6.Fixed an issue preventing some players from loading their save files 7.Fixed incorrect gold cost for Statue Blessings 8.Fixed Ancient Boss spawning too rarely 9.Multiple stability fixes and minor bug resolutions
changed🐛 Bug FixesI will continue listening to your feedback and keep improving the game. You’re welcome to join the official community and talk to me directly—your messages help me locate issues faster. Thank you all for your support and patience!
Fantasy Idle Dungeon changes
changedI will keep working hard on fixes and improvements, and I kindly ask for your patience and understanding. The game is being refined step by step, and today I’m releasing the first wave of updates based on the major issues players reported.
added1.Added “Jeling Filter” to the Statue interface Allows players to find specific Jelings more quickly.
added1.Increased early-stage adventure rewards Helps new players progress more smoothly without resource bottlenecks.
fixed1.Fixed an issue where the equipment dismantling task could not be completed 2.Fixed a bug where Jelings still appeared as “in mission” after task completion 3.Fixed an issue where Jelings gained an abnormal amount of passive skill points 4.Fixed necklace refinement effects not applying 5.Fixed missing talent display on Magic Cores 6.Fixed an issue preventing some players from loading their save files 7.Fixed incorrect gold cost for Statue Blessings 8.Fixed Ancient Boss spawning too rarely 9.Multiple stability fixes and minor bug resolutions
changedI will continue listening to your feedback and keep improving the game. You’re welcome to join the official community and talk to me directly—your messages help me locate issues faster. Thank you all for your support and patience!
Dear Adventurers,
Thank you so much for your continuous support and valuable feedback. I have carefully reviewed and recorded every suggestion and issue reported. As a solo indie developer, I know there are still many aspects of the game that need improvement, and I sincerely apologize for the less-than-ideal experience so far.
I will keep working hard on fixes and improvements, and I kindly ask for your patience and understanding. The game is being refined step by step, and today I’m releasing the first wave of updates based on the major issues players reported.
Here are the details of this update:
🌟 New Features
1.Added “Jeling Filter” to the Statue interface Allows players to find specific Jelings more quickly.
🔧 Adjustments
1.Increased early-stage adventure rewards Helps new players progress more smoothly without resource bottlenecks.
🐛 Bug Fixes
1.Fixed an issue where the equipment dismantling task could not be completed 2.Fixed a bug where Jelings still appeared as “in mission” after task completion 3.Fixed an issue where Jelings gained an abnormal amount of passive skill points 4.Fixed necklace refinement effects not applying 5.Fixed missing talent display on Magic Cores 6.Fixed an issue preventing some players from loading their save files 7.Fixed incorrect gold cost for Statue Blessings 8.Fixed Ancient Boss spawning too rarely 9.Multiple stability fixes and minor bug resolutions
I will continue listening to your feedback and keep improving the game. You’re welcome to join the official community and talk to me directly—your messages help me locate issues faster. Thank you all for your support and patience!