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Steam News24 January 20265mo ago

1.1.5

Feature Adjustments Enemy lineup regeneration mechanism optimized: Enemy lineups are now regenerated regardless of the battle outcome (victory, defeat, draw, or early exit), ensuring new challenges for each encounter.

Full notes

Full Fantasy Brawl update

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What changed

3 fixes1 addition1 change0 removals
  • Gameplay
  • Fixes
  • Balance
addedFeature AdjustmentsEnemy lineup regeneration mechanism optimized : Enemy lineups are now regenerated regardless of the battle outcome (victory, defeat, draw, or early exit), ensuring new challenges for each encounter.
fixedBug FixesFixed logical errors in the War Cry buff.
fixedBug FixesFixed logical errors in the Face-Changer buff.
fixedBug FixesFixed issues with the Stun and Freeze buffs : Fixed incorrect color restoration for the Freeze buff: it now correctly restores the original color instead of a fixed white. Fixed inconsistent color states when the Freeze debuff is reapplied.
changedTechnical ImprovementsOptimized Damage-over-time buffs.

Feature Adjustments

  • Enemy lineup regeneration mechanism optimizedEnemy lineups are now regenerated regardless of the battle outcome (victory, defeat, draw, or early exit), ensuring new challenges for each encounter.

Bug Fixes

  • Fixed logical errors in the War Cry buff.

  • Fixed logical errors in the Face-Changer buff.

  • Fixed issues with the Stun and Freeze buffs:

    • Fixed incorrect color restoration for the Freeze buffit now correctly restores the original color instead of a fixed white.
    • Fixed inconsistent color states when the Freeze debuff is reapplied.

Technical Improvements

  • Optimized Damage-over-time buffs.

  • Refactored code for Stun and Freeze buffs: unified the use of the special effects management mechanism to align with other buffs (Poison, Ignite, Bleed).

Source

Steam News / 24 January 2026

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