Full notes
Full Fantasy Brawl update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
Feature Adjustments
- Enemy lineup regeneration mechanism optimizedEnemy lineups are now regenerated regardless of the battle outcome (victory, defeat, draw, or early exit), ensuring new challenges for each encounter.
Bug Fixes
Fixed logical errors in the War Cry buff.
Fixed logical errors in the Face-Changer buff.
Fixed issues with the Stun and Freeze buffs:
- Fixed incorrect color restoration for the Freeze buffit now correctly restores the original color instead of a fixed white.
Fixed inconsistent color states when the Freeze debuff is reapplied.
Technical Improvements
Optimized Damage-over-time buffs.
Refactored code for Stun and Freeze buffs: unified the use of the special effects management mechanism to align with other buffs (Poison, Ignite, Bleed).
Source
Changelog.gg summarizes and formats this update. How we read updates.
