What changed
1 fix0 additions1 change0 removals
changedBalance - Changed the minimum cash from $200 to $500 to help combat unfairness from Early Access bugs - Doppelganger morph rate is now dependent on its Wrath level (higher the wrath - faster it will change between people and true form) - Added ghost provoke guide to mobile hq whiteboard - Changed the threshold of sound devices needed to spawn the Banshee from 30% to 15% - less sound required overall - Myling teddy bear can now open doors so you do not have to search for it as hard
fixedBugfixes - Fixed an issue where Maze lockboxes could not be completed by anyone but the host - Fixed an issue where trading flashlights with another player would cause them to no longer work - Fixed an issue where the djinn and banshee would remain visible after killing someone - Fixed an issue where ghost animations would not trigger after killing the first player - Fixed an issue where equipment was not resetting upon returning to lobby - Removed unusable equipment from equipment rack
Fantasma changes
changedBalance - Changed the minimum cash from $200 to $500 to help combat unfairness from Early Access bugs - Doppelganger morph rate is now dependent on its Wrath level (higher the wrath - faster it will change between people and true form) - Added ghost provoke guide to mobile hq whiteboard - Changed the threshold of sound devices needed to spawn the Banshee from 30% to 15% - less sound required overall - Myling teddy bear can now open doors so you do not have to search for it as hard
fixedBugfixes - Fixed an issue where Maze lockboxes could not be completed by anyone but the host - Fixed an issue where trading flashlights with another player would cause them to no longer work - Fixed an issue where the djinn and banshee would remain visible after killing someone - Fixed an issue where ghost animations would not trigger after killing the first player - Fixed an issue where equipment was not resetting upon returning to lobby - Removed unusable equipment from equipment rack
Balance - Changed the minimum cash from $200 to $500 to help combat unfairness from Early Access bugs - Doppelganger morph rate is now dependent on its Wrath level (higher the wrath - faster it will change between people and true form) - Added ghost provoke guide to mobile hq whiteboard - Changed the threshold of sound devices needed to spawn the Banshee from 30% to 15% - less sound required overall - Myling teddy bear can now open doors so you do not have to search for it as hard
Bugfixes - Fixed an issue where Maze lockboxes could not be completed by anyone but the host - Fixed an issue where trading flashlights with another player would cause them to no longer work - Fixed an issue where the djinn and banshee would remain visible after killing someone - Fixed an issue where ghost animations would not trigger after killing the first player - Fixed an issue where equipment was not resetting upon returning to lobby - Removed unusable equipment from equipment rack