Full notes
Full False Dream | 偽夢 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
False Dream | 偽夢 changes
I made updates primarily focused on improving the comfort of gameplay.
=====
- Anti-misunderstanding feature for shootingChanged the specification so that shooting is not undone when capturing an empty area, preventing unintentional undo due to post-shooting mistakes. - In normal mode, it is now impossible to sleep if not yet captured. This is to prevent mistakes caused by forgetting to shoot. - Significantly reduced the volume of washing machine and refrigerator sounds (because they were annoying). - Changed the sound effects for capturing and undoing anomalies to make it clearer whether the capture was successful. - Lightened the smoothing of viewpoint rotation for brisk movement, adjusting to potentially reduce the risk of 3D motion sickness. - Enabled running even when the camera is raised to eliminate unnecessary realism.
Icon modifications - Checkmark indicating captured - Face icon indicating captured (for improved visibility)
Anomalies (spoiler alert) - After-capture effects for ceiling light - After-capture effects for kitchen knife - Made visual changes for anomalies where only a certain sound changes; this is to address cases where players, if they had lowered the volume, might not notice the change.
Source
Changelog.gg summarizes and formats this update. How we read updates.
