Full notes
Full False Dream | 偽夢 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
I have made final adjustments:
Fine-tuned the collision size of interactive objects. - Adjusted the collision size of the target for capturing. - Improved the visibility of the clock face for better readability at lower screen resolutions. - Corrected the duplication of names of anomalies. - Improved the visibility of the square and checkmark icons on the camera UI.
This update marks the final update for FalseDream. I hope to create more finding anomaly games like this in the future. Thank you for playing FalseDream!
Source
Changelog.gg summarizes and formats this update. How we read updates.
