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Steam News8 May 20261mo ago

Patch Update 1.1.3

Hey wanderers! We hope that you've enjoyed the latest extended content that we've released!

In this update1

Full notes

Full Fallen Tear: The Ascension update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes0 additions6 changes1 removal
  • Gameplay
  • Maps
  • Fixes
  • Events
  • UI and audio
changedabout the game as we continue refining the overall gameplay experience!
changedHere are the Patch Notes for 1.1.3:Gameplay Updates:
removedHere are the Patch Notes for 1.1.3:Removed enemies near certain interactable objects
fixedHere are the Patch Notes for 1.1.3:Fixed an issue in Leviatron Boss Fight where the Acid Pool doesn't spawn correctly
fixedHere are the Patch Notes for 1.1.3:Fixed an issue in Water Pathway where the Statues in Trident Watch went missing after exiting the game
fixedHere are the Patch Notes for 1.1.3:Fixed an issue in Rakiah where the Rotating Platform stops after a certain while upon going back to the area

Fallen Tear: The Ascension changes

changedabout the game as we continue refining the overall gameplay experience!
changedGameplay Updates:
removedRemoved enemies near certain interactable objects
fixedFixed an issue in Leviatron Boss Fight where the Acid Pool doesn't spawn correctly
fixedFixed an issue in Water Pathway where the Statues in Trident Watch went missing after exiting the game

Hey wanderers!

We hope that you've enjoyed the latest extended content that we've released!

As development continuous towards Full Release, we are always open to hearing your thoughts

about the game as we continue refining the overall gameplay experience!

Here are the Patch Notes for 1.1.3:

Gameplay Updates:

  • Removed enemies near certain interactable objects

  • Balanced Queen Bee Base Stats

  • Fixed an issue in Leviatron Boss Fight where the Acid Pool doesn't spawn correctly

  • Fixed an issue in Water Pathway where the Statues in Trident Watch went missing after exiting the game

  • Fixed an issue in Rakiah where the Rotating Platform stops after a certain while upon going back to the area

  • Fixed an issue in Tranquil Forest Bloodmoon Event where the "Monster" Silhouette may run in an opposite direction

  • Fixed an issue where Gustav's Dialogue appeared late in his location in Desert Sound Dunes

User Interface Updates:

  • Fixed Rakiah Keycard Names and Size

  • Fixed an issue where the game could freeze by taking a map screenshot during certain interactions (Interacting with Hedywnn's Roots and NPCs)

Localization Updates:

  • Fixed an issue where Hira's Dialogue after ????'s Fight is untranslated

  • Fixed an issue where some interactables in Rakiah aren't translated

  • Fixed an issue where Gustav's Dialogue Interaction at Whirlpool isn't being shown

Keynotes:

This will be our final patch update for now as we focus on preparing for Full Release.

Thank you all for your continued support and feedback throughout Early Access.

It has helped us improve the game every step of the way.

We will continue bringing you news on our progress towards Full Release

just to keep you guys updated!

If you have more feedback suggestions, please keep them coming!

You can contact us through our Discord community or email us

at: 📧 hello@fallentearascension.com

Source

Steam News / 8 May 2026

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