In this update1
Full notes
Full Fallen Tear: The Ascension update
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Repeated intro
Hey wanderers!
What changed
- Gameplay
- Performance
- Fixes
- UI and audio
- Events
- Balance
Fallen Tear: The Ascension changes
How has your adventure been so far? Here's now the news for our Extended Early Access Content!
There would be two new areas that will be opened which are—
Whirlpool where you'll be needing to defeat the three Ageuan Gatekeepers in order to enter Ageuan: Water Kingdom; which is the domain of Euan: The Water God!
Along with this, we’ve also been collecting player feedback in order to improve the game’s quality of life. We hope you’ve been enjoying every step in Raoah!
PATCH NOTES FOR 1.1.0:
General Gameplay Updates:
2 new Areas to explore (Whirlpool and Ageuan: Water Kingdom)
4 new Boss Encounters to defeat (3 Ageuan Gate Keepers, ????'s Second Encounter)
Added a cap for teleport costs (max should be 100 korr shard cost)
Added a fail safe for gameplay error handling and display
Fixed an issue where some enemies would incorrectly spawn or despawn within the player’s view
Improved Area Transitioning instances
Improved Hira's Backstep Counter hitbox
Improved the animation of Hira going in and out of the elevators
Improved Hira's Swimming Animation
Improved overall game optimization
Specific Gameplay Updates:
Added a feature that allows you to ask Hedwynn for hints
Improved The Iron Matron and Leviatron Combat Features
Fixed an issue where a puzzle interactable can be moved without completing the main puzzle in Hushing Woods
Fixed an issue where areas would appear incomplete when Hira moves between zones
Fixed an issue in Rakiah Puzzle where after placing a battery in its designated slot, Hira wouldn't be able to move
Fixed an issue where Kinoro's name was already shown without him introducing himself yet
Fixed an issue on Ivory Stone Tree where Hira can jump on platforms, skipping the proper gameplay pathing
Fixed an issue where the Interaction UI would be missing after Fated Goal Pop ups
Fixed an issue where the Black Screen takes too long after resting
Fixed an issue where a Steel Tube that is related to an event in Silent Spring is Duplicated
Fixed the wording when upgrading weapons from the blacksmith
User Interface Updates:
Added Subtitles for all cutscenes with dialogue
Added a “Skip Affinity Check” option when checking Fated Bond affinity
Fated Bond Icons, Blacksmith, and Camps are now shown on the map once interacted
Improved the tutorial sequence for Map Pinning after interactions with a Rin
Improved the Zoom In and Out of the map and the scale of the Icons
Improved Map Interface and its Icon Legends
Fixed Audio Settings where the ambient, voice, and general SFX are now properly assigned
Fixed an issue where Full Screen doesn't change from Low Resolution to Higher Resolutions
Localization Updates :
Added localized subtitles on dialogue cutscenes
Improved script dialogues and gameplay descriptions for clarity
Improved Skill Descriptions on the Masteries on Hira's Tab
Improved numerical spacing of point values across all screens
Fixed the localized Trust Points Tutorial
Fixed the localized version of Efimer's Sequence when Claiming Hunts and Hunter Skills
Fixed untranslated Pop-ups and Items Texts
Check out our short trailer for this update as well!
There is still a lot to do and we will keep improving the game as we go to the final game completion.
Thank you for the support!!
—CMD Studios
If you have more feedback suggestions, please keep them coming!
You can contact us through our Discord community or email us at:
Source
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