In this update5
Full notes
Full Fallen Knight update
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What changed
- Gameplay
- UI and audio
Fallen Knight changes
Hi everyone!
Hope everyone has had a wonderful week and has enjoyed the update from Patch 1.0.1. We appreciate the constant feedback and the support as always. Please find the updates that have already been released with our hotfix patches throughout the previous week and also find what we are currently working on below ♥
Hotfixes Released Last Week
Improve character controls and controller input
Fix "Retry" issue (where some parts of the game, when selecting "Retry" it bugs out
Upcoming Q.O.L Improvement Updates
Camera adjustment (where sometimes when Lancelot moves too fast the camera doesn't catch up)
Add PC resolution setting and Windowed Mode
Adjust consistency for "Parry & Disarm" for each enemy type and boss
Possible addition to add Honor Points when killing enemies
Fix missing UI for tutorial when obtaining new abilities
Wall hang input may be adjusted to allow players better control on when they want to climb walls
Investigating issues with some players not receiving achievements after meeting all conditions.
Working on solution for controller UI input for the Tutorial
Still finding bugs? Help report them ♥
Bug Report Template:
Platform:
Build ID/Version:
Game Input: Keyboard or Controller?
Controller Details:
Bug description:
How to recreate bug:
Additional information:
Support Contact Details:
Discord: https://discord.com/invite/HKDZXD2 Twitter: @fairplay_games Email: support@fairplaystudios.net
May Our Games Brighten Your Day
Source
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