HomeGamesUpdatesPricingMethodology
Steam News19 June 20206y ago

Update 0.120

Changed: - Changed the vegetation style. Unit behavior, priorities - Navigation for units, now they're better at moving around the location.

Full notes

Full Fallen Hearts update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Balance
changedChanged: - Changed the vegetation style.
addedUnit behavior, priorities - Navigation for units, now they're better at moving around the location. -The archers now have a much longer attack range
addedAdded: - Each unit is now "repelled" when receiving damage. - Added ragdoll effect

Fallen Hearts changes

changedChanged: - Changed the vegetation style.
addedUnit behavior, priorities - Navigation for units, now they're better at moving around the location. -The archers now have a much longer attack range
addedAdded: - Each unit is now "repelled" when receiving damage. - Added ragdoll effect

Changed: - Changed the vegetation style.

  • Unit behavior, priorities - Navigation for units, now they're better at moving around the location. -The archers now have a much longer attack range

Added: - Each unit is now "repelled" when receiving damage. - Added ragdoll effect

Source

Steam News / 19 June 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.