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Latest Fallen Hearts updates
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- Fallen Hearts
Update 0.120
Changed: - Changed the vegetation style. Unit behavior, priorities - Navigation for units, now they're better at moving around the location. -The archers now have a much longer attack range Added: - Each unit is now "re…
Announcement3 changesGameplayBalance - Fallen Hearts
Update 0.113
Fixed unit navigation - The explosive damage balance has been changed - Fixed inability to destroy enemy building. - Changed balance between unit cost and unit construction speed - The carrier pigeon now works correctly…
Announcement1 changeFixBalance - Fallen Hearts
Release!
We are still working on the project but we want to attract more players to the game. At the moment we would like to know the community's opinion on which way to move the project, you can write what you would like to see…
Announcement1 changeFix - Fallen Hearts
Update v0.107
Fixed a lot of problems. Added object "pigeon" - with its help you can give orders to your troops that are far away. If you die and the enemy player receives your pigeon, he can give a false order to your troops. You ca…
Store5 changesFixGameplay - Fallen Hearts
Added full singleplayer mode against AI
Now the AI is attacking you with its troops, capturing back the locations. Victory conditions remain the same as they were, they are different from multiplayer game, but also added the condition of defeat - the death of…
Announcement2 changesGameplayBalance - Fallen Hearts
HotFixes
Today was a tough day, we fixed a lot of bugs. Check for game updates before you launch to avoid version incompatibilities. Also now there is a sound notification that another player has connected to you, it will allow…
Announcement2 changesFixUI/audio



