In this update5
Full notes
Full Fallen Aces update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Compatibility
- UI and audio
- Fixes
- Maps
Fallen Aces changes
DECK USERS - YA HAPPY NOW?! YOU BETTER BE! ːsteamthumbsupː
Sorry it took us a litte while boss, but we been BUSY!
We even updated the game some more for ya since the last update
https://youtu.be/pW4gxuetKwg?si=whZPMJZ74r5sF-Yf
It's been exactly 3 MONTHS since we released Fallen Aces into Early Access and I do think we been COOKIN'so to speak - if I do say so myself!
Next update is The Hideout! So look forward to that!
OR ELSE.
https://store.steampowered.com/app/1411910/Fallen_Aces/
FULL PATCH NOTES:
Fallen Aces - Turf War Update Hotfix - Build 0.7.4
Primary Improvements
Steam Deck compatibility and massive performance improvements
Additional options for Dynamic Shadows, now defaults to low
Added ability to skip cutscenes and game start-up movies
Fixes and Additions
Added HUD message when toggle walk is activated
Fixed issue with controller navigation issues in end chapter screen
Fixed issue where backwards dashing against walls could cause occlusion issues
Improved textures on burning building in Level 1
Fixed missing backface on billboard in Level 1
Fixed hole in ship on Level 2
Fixed missing collision on bar office window in Level 3
Fixed ability to get out of the map via train in Level 3
Fixed missing geometry on building lip across from diner in Level 3
Fixed spot where player could fall through map while vaulting into one of the buildings in Level 3
Fixed issue where player could fall between buildings and become stuck in Level 3
Fixed z-fighting issue with apartment fire escape in Level 3
Fixed missing face on crate in bar basement in Level 3
Fixed missing face on sidewalk across from the bar in Level 3
Fixed area where player could become stuck in Level 3 sewers
Fixed issue where pipes taken from walls wouldn’t disappear from the walls in Level 3 and 5
Fixed spots where the player shouldn’t be hidden in Level 4
Fixed various underlay issues in Level 4
Fixed water from pool clipping into surrounding tiles in Level 4
Fixed missing texture strip in elevator in Level 4
Fixed chandelier chain in Level 4
Fixed issue where some lights weren’t breakable in Level 4
Fixed missing fire in basement furnace on Level 5
Fixed various other geometry and missing texture issues
Added extra gabagool
Source
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