In this update1
Full notes
Full Fallen Aces update
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What changed
- Gameplay
- Balance
- Maps
- Fixes
- Store
Fallen Aces changes
WAKE UP, YA DUMB PALOOKAS - IT'S CHRISTMAS!
That's right, we updated the demo for ya! NOW WITH
A Tommy Gun.
Zippo lighter.
Enemy Variants on hard difficulty.
Headshots!
Pickupabable bodies.
Improved blocking system.
Banana peel slipping.
Grab finishers.
Trolley outside the nightclub.
Extra impact effects.
Guaranteed enemy knocks into electrical hazards.
AI Improvements.
Crosshair options
Balance changes.
Map changes.
QoL changes.
Improved Screenshake.
Developer console with God mode and Noclip cheats.
Doubled mouse sensitivity cap.
Fixed enemies not navigating through exploded walls.
Fixed throwing a punch after consuming an item.
Fixed impact fx incorrectly spawning on Mike.
Fixed gas cannister hitbox.
Fixed items inside props disappearing when carrying them through area transitions.
Fixed throwing or dropping large things in cramped spaces.
Fixed noir filter not applying to cutscenes.
Thanks for your support as we continue to develop Fallen Aces.
You'll be able to give us some cold hard cashola for it in 2022.
Source
Changelog.gg summarizes and formats this update. How we read updates.
