Full notes
Full Fallen Aces update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Balance
- Fixes
- UI and audio
Hey dere ya goons and goonettes.
While workin' on Episode 2 we got yas another update...
And this one you can shove right into ya face!
How about that, eh?
DOZENS OF NEW ANIMATIONS
FIRST PERSON SPRITES FOR ALL AMMO
ACE COLA IS NOW A CONSUMABLE WEAPON
NEW SWIMMING ANIMATIONS
NEW DEATH ANIMATIONS
FIRST PERSON IMMERSIVE SMOKING
Oh and like we said - we're hard at work on Episode 2.
So take a look at these new screens, boss:
Steam post imageSteam post imageSteam post imageSteam post image
See ya next time...
Full patch notes down here:
General
Animations and unique first person sprites for all consumables.
Unique first person sprites for all ammo items.
Cola is now a consumable-weapon.
Swim animation.
Attacking when out of stamina now slows your attack, rather than disallow it.
First person cigarette.
New death hand animation.
Baseball bat now has directional attacks.
Unload weapons when looking at them in world.
Fixes
Drinking whiskey no longer costs stamina.
Fixed one pixel gap around developer console.
Fixed clicking sound whenever tommy guns fire.
Fixed mantle hands not showing when climbing trees, cars, vending machines etc.
Fixed Mike floating upward after death sometimes.
Editor
Option to drag select over all visible layers.
Option to preserve layers when copy pasting.
New rock models with previews.
New flora decorations with previews.
Source
Changelog.gg summarizes and formats this update. How we read updates.
