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Steam News11 May 20242y ago

Help me and write your ideas.

Hey! Currently, I'm working hard on adding multiplayer to Fall of the Stick Knights! I come to you with a question...

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Repeated intro

Hey! Currently, I'm working hard on adding multiplayer to Fall of the Stick Knights! I come to you with a question... There was a lot of weak and old code in the game which I rewrote over the last 2 weeks to make implementing multiplayer easier (all scripts managing the game, points, players, cards, etc)... Now, besides the hook on the right mouse button, there can also be other skills. Do you have any ideas? Generally, the question is what else should I add? (besides the network multiplayer which I'm adding now anyway).

What changed

0 fixes1 addition1 change0 removals
  • Server
  • Workshop
addedHey! Currently, I'm working hard on adding multiplayer to Fall of the Stick Knights! I come to you with a question... There was a lot of weak and old code in the game which I rewrote over the last 2 weeks to make implementing multiplayer easier (all scripts managing the game, points, players, cards, etc)... Now, besides the hook on the right mouse button, there can also be other skills. Do you have any ideas? Generally, the question is what else should I add? (besides the network multiplayer which I'm adding now anyway).
changedPS. As for language support and workshop, I'll start working on them right after finishing multiplayer.

Fall of the stick knights changes

addedHey! Currently, I'm working hard on adding multiplayer to Fall of the Stick Knights! I come to you with a question... There was a lot of weak and old code in the game which I rewrote over the last 2 weeks to make implementing multiplayer easier (all scripts managing the game, points, players, cards, etc)... Now, besides the hook on the right mouse button, there can also be other skills. Do you have any ideas? Generally, the question is what else should I add? (besides the network multiplayer which I'm adding now anyway).
changedPS. As for language support and workshop, I'll start working on them right after finishing multiplayer.

PS. As for language support and workshop, I'll start working on them right after finishing multiplayer.

PS.2. I know the gaming community might be such that nobody will probably respond, but I'm writing this so it doesn't seem like I'm doing nothing with the game XD.

Source

Steam News / 11 May 2024

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