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Steam News29 March 20242y ago

Quality update and future plans.

Hey! Recently, I had some time so I worked on a few changes in the game. Since the last update, the following have changed: -map 30 rework (cars) -a few new maps or reworks. -stable camera on some maps.

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Full Fall of the stick knights update

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Hey! Recently, I had some time so I worked on a few changes in the game. Since the last update, the following have changed:

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
changedHey! Recently, I had some time so I worked on a few changes in the game. Since the last update, the following have changed:
addedmap 30 rework (cars) -a few new maps or reworks. -stable camera on some maps. -new camera shake system (the previous one was too jittery xd) -weapons can't shoot through walls anymore (don't ask about the teleportation knife) -camera movement rework. -added an indicator if the player goes off-screen. -improved bullet ricochet system. -balance changes in cards mode. -new sound system. -implosions now stun player. -slowmotion gun slow also sounds. -shields fix. -some bug fixes.
addedI'll try to add online multiplayer to the game, but I'm only 17 years old and my knowledge/skills are limited, so I'm not sure if I can do it and how long it will take. If I succeed, I'll consider leaving early access and maybe releasing the game for $2.5 because I've spent a lot of time making this game.
changedMultiplayer via Steam -Map editor -Achievements -TOT solo/coop mode

Fall of the stick knights changes

changedHey! Recently, I had some time so I worked on a few changes in the game. Since the last update, the following have changed:
addedmap 30 rework (cars) -a few new maps or reworks. -stable camera on some maps. -new camera shake system (the previous one was too jittery xd) -weapons can't shoot through walls anymore (don't ask about the teleportation knife) -camera movement rework. -added an indicator if the player goes off-screen. -improved bullet ricochet system. -balance changes in cards mode. -new sound system. -implosions now stun player. -slowmotion gun slow also sounds. -shields fix. -some bug fixes.
addedI'll try to add online multiplayer to the game, but I'm only 17 years old and my knowledge/skills are limited, so I'm not sure if I can do it and how long it will take. If I succeed, I'll consider leaving early access and maybe releasing the game for $2.5 because I've spent a lot of time making this game.
changedMultiplayer via Steam -Map editor -Achievements -TOT solo/coop mode

-map 30 rework (cars) -a few new maps or reworks. -stable camera on some maps. -new camera shake system (the previous one was too jittery xd) -weapons can't shoot through walls anymore (don't ask about the teleportation knife) -camera movement rework. -added an indicator if the player goes off-screen. -improved bullet ricochet system. -balance changes in cards mode. -new sound system. -implosions now stun player. -slowmotion gun slow also sounds. -shields fix. -some bug fixes.

Regarding bugs, sometimes in card mode, input may be lost and you have to press alt + f4. I'm not sure what causes this, but I'll fix it once I understand it.

I'll try to add online multiplayer to the game, but I'm only 17 years old and my knowledge/skills are limited, so I'm not sure if I can do it and how long it will take. If I succeed, I'll consider leaving early access and maybe releasing the game for $2.5 because I've spent a lot of time making this game.

Future plans:

-Multiplayer via Steam -Map editor -Achievements -TOT solo/coop mode

And please report any bugs to me. I lost my Xbox controller, so I won't be able to fix anything in the coming days...

Source

Steam News / 29 March 2024

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