Full notes
Full Faith in Despair update
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What changed
- Performance
- Balance
- Gameplay
- UI and audio
- Fixes
Faith in Despair changes
This update fixes softlocks and adds a FPS cap option. Thanks everyone for your feedback!
Added new option for FPS Cap (defaults to 60 FPS) (thanks Hydro)
Increased cooldown of Eye for an Eye in chapter 1 and chapter 2 (thanks Pam)
Rest now shows lacrima info immediately when hovering over 3rd option (thanks renderpunk)
Generated enemies no longer spawn with multiple healing lacrima (i.e. Regen + Stoneskin + Heal + Bite) (thanks renderpunk)
Generated enemies no longer spawn with Provoked + Fracture/Mirror (thanks Gino + renderpunk)
Altar of Tears result is now never the same as any of the two lacrima that you give to it (thanks Legendary_Pups)
Improved Russian translation (thanks NikSynaly, Legendary_Pups, renderpunk)
Fixed header not resetting when switching languages (thanks renderpunk)
Fixed Altar of Tears result not appearing as discovered in Collection (thanks Legendary_Pups)
Fixed cooldown sometimes not being applied correctly to Curses and Blessings (thanks nomy)
Fixed a softlock when moving a creature on top of another creature that was about to die (thanks Nungy and Jessi81)
Fixed softlock that could happen sometimes when returning to inventory (thanks shinya)
Fixed Miss and Success not being translated yet for lacrima activations (thanks renderpunk)
Fixed certain trigger combinations on cards not causing Overcharged correctly (thanks Lyfeu)
Thank you for playing Faith in Despair.
Source
Changelog.gg summarizes and formats this update. How we read updates.
