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Steam News24 November 20257mo ago

Bugfixes & FPS Cap option

This update fixes softlocks and adds a FPS cap option. Thanks everyone for your feedback!

Full notes

Full Faith in Despair update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes2 additions2 changes2 removals
  • Performance
  • Balance
  • Gameplay
  • UI and audio
  • Fixes
addedThis update fixes softlocks and adds a FPS cap option. Thanks everyone for your feedback!
addedAdded new option for FPS Cap (defaults to 60 FPS) (thanks Hydro)
changedIncreased cooldown of Eye for an Eye in chapter 1 and chapter 2 (thanks Pam)
removedGenerated enemies no longer spawn with multiple healing lacrima (i.e. Regen + Stoneskin + Heal + Bite) (thanks renderpunk)
removedGenerated enemies no longer spawn with Provoked + Fracture/Mirror (thanks Gino + renderpunk)
changedImproved Russian translation (thanks NikSynaly, Legendary_Pups, renderpunk)

Faith in Despair changes

addedThis update fixes softlocks and adds a FPS cap option. Thanks everyone for your feedback!
addedAdded new option for FPS Cap (defaults to 60 FPS) (thanks Hydro)
changedIncreased cooldown of Eye for an Eye in chapter 1 and chapter 2 (thanks Pam)
removedGenerated enemies no longer spawn with multiple healing lacrima (i.e. Regen + Stoneskin + Heal + Bite) (thanks renderpunk)
removedGenerated enemies no longer spawn with Provoked + Fracture/Mirror (thanks Gino + renderpunk)

This update fixes softlocks and adds a FPS cap option. Thanks everyone for your feedback!

  • Added new option for FPS Cap (defaults to 60 FPS) (thanks Hydro)

  • Increased cooldown of Eye for an Eye in chapter 1 and chapter 2 (thanks Pam)

  • Rest now shows lacrima info immediately when hovering over 3rd option (thanks renderpunk)

  • Generated enemies no longer spawn with multiple healing lacrima (i.e. Regen + Stoneskin + Heal + Bite) (thanks renderpunk)

  • Generated enemies no longer spawn with Provoked + Fracture/Mirror (thanks Gino + renderpunk)

  • Altar of Tears result is now never the same as any of the two lacrima that you give to it (thanks Legendary_Pups)

  • Improved Russian translation (thanks NikSynaly, Legendary_Pups, renderpunk)

  • Fixed header not resetting when switching languages (thanks renderpunk)

  • Fixed Altar of Tears result not appearing as discovered in Collection (thanks Legendary_Pups)

  • Fixed cooldown sometimes not being applied correctly to Curses and Blessings (thanks nomy)

  • Fixed a softlock when moving a creature on top of another creature that was about to die (thanks Nungy and Jessi81)

  • Fixed softlock that could happen sometimes when returning to inventory (thanks shinya)

  • Fixed Miss and Success not being translated yet for lacrima activations (thanks renderpunk)

  • Fixed certain trigger combinations on cards not causing Overcharged correctly (thanks Lyfeu)

Thank you for playing Faith in Despair.

Source

Steam News / 24 November 2025

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