Update log
Full Fairtravel Battle CCG update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Balance
- Fixes
Major Changes
Added full-board playmats
Added some missing visual effects and fixed visual effect rendering issues
Redan Thief
Delve Into Nature
Explorer's Map
Card Changes
Replaced Dark Grip card art with original one
Added flavor text to Lost Soul
Changed Paw to "Whenever a follower enters your field, explore for a follower with the same essences that costs less"
Other Changes
Fixed Siphon Soul dealing damage instead of healing
Added Rarity Indicator to card preview on collection
Fixed a bug with damage prevention layering
Fixed a bug with dealt damage not counting if removing armor
Fixed exile bug where the card wouldn't be returned in time
Fixed players dealing damage or triggering prompts when that player has been defeated
Fixed cards being stuck when right clicking while dragging
Explore now properly reveals cards on draw
Fixed a bug where lethal damage with Darkflame Blast causes the character to stay at 1 HP
Source
