Full notes
Full FaeTerra update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
- Balance
FaeTerra changes
FaeTerra version v0.2 has been released!
▼New Content
Arena game mode
Friend battles
Core gameplay changes
UI/UX overhaul
Ranked ban for game abandonment abuse
New Skins
▼Core changes
XP orbs no longer spawn every round, now are a normal tier 2 item.
Consumables can be used repeatedly
Abilities now deal double damage against a target weakness (Halved for resist).
Elemental potion: Increases base elemental damage and ability damage. (Up to 40%)
Resist potion: Increases base elemental resist and ability resistance. (Up to 40%)
Starters no longer gain 1 XP per round.
▼ Arena mode
Asynchronous multiplayer, allowing for endless play without matchmaking or timers.
Win 10 rounds before loosing 5 lifepoints.
View your next opponent allowing for strategic decision making.
▼ What's next?
Our priority will be releasing the rest of 121 index. (Updates to premade packs).
More items (Expanding the amount of items in each pack/build).
Custom games
Ranked arena
We are aware of some audio bugs and are looking to hotfix soon!
Appreciate your patience, we are a very small team and aiming to deliver a much higher quality experience.
Thank you for all for the ongoing support, and we hope to see you in the Arena!
Source
Changelog.gg summarizes and formats this update. How we read updates.
