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Steam News6 April 20206y ago

Difficulty Modes Restored!

In the latest major update of Faerie Solitaire Remastered we have restored the difficulty options: Normal, Master, Impossible.

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addedIn the latest major update of Faerie Solitaire Remastered we have restored the difficulty options: Normal, Master, Impossible . Originally we removed difficulty options in FSR, but after feedback from people we added them back in, and now with more options to customize them.
addedHere's some trivia: When we added Impossible to Faerie Solitaire Classic back in the day we did so as a joke for the people who said the game was too easy, but many people completed it in that mode anyway!
addedChanges to difficulty take effect on a fresh location. To make this easier, we added an option to restart the current location on the pause menu.
changedPicking a higher difficulty is only for those who want more challenge. With a higher difficulty set, there are generally more goals with higher requirements. Master and Impossible are similar early on, but as the adventure goes on Impossible becomes the hardest mode.
addedAs you get perfects with a higher difficulty enabled, you will unlock higher tier stars in those locations. There are no benefits to choosing to make the game harder as we did not want people to feel forced to do so.
addedFSC didn't have retrying hands, only full locations, so if you want that style of play in FSR you can now have it.

Faerie Solitaire Remastered changes

addedIn the latest major update of Faerie Solitaire Remastered we have restored the difficulty options: Normal, Master, Impossible . Originally we removed difficulty options in FSR, but after feedback from people we added them back in, and now with more options to customize them.
addedHere's some trivia: When we added Impossible to Faerie Solitaire Classic back in the day we did so as a joke for the people who said the game was too easy, but many people completed it in that mode anyway!
addedChanges to difficulty take effect on a fresh location. To make this easier, we added an option to restart the current location on the pause menu.
changedPicking a higher difficulty is only for those who want more challenge. With a higher difficulty set, there are generally more goals with higher requirements. Master and Impossible are similar early on, but as the adventure goes on Impossible becomes the hardest mode.
addedAs you get perfects with a higher difficulty enabled, you will unlock higher tier stars in those locations. There are no benefits to choosing to make the game harder as we did not want people to feel forced to do so.

In the latest major update of Faerie Solitaire Remastered we have restored the difficulty options: Normal, Master, Impossible. Originally we removed difficulty options in FSR, but after feedback from people we added them back in, and now with more options to customize them.

Here's some trivia: When we added Impossible to Faerie Solitaire Classic back in the day we did so as a joke for the people who said the game was too easy, but many people completed it in that mode anyway!

Changes to difficulty take effect on a fresh location. To make this easier, we added an option to restart the current location on the pause menu.

Picking a higher difficulty is only for those who want more challenge. With a higher difficulty set, there are generally more goals with higher requirements. Master and Impossible are similar early on, but as the adventure goes on Impossible becomes the hardest mode.

As you get perfects with a higher difficulty enabled, you will unlock higher tier stars in those locations. There are no benefits to choosing to make the game harder as we did not want people to feel forced to do so.

Along with the difficulty mode options for goals, there are two options for enabling timed hands and disabling the ability to retry hands.

FSC didn't have retrying hands, only full locations, so if you want that style of play in FSR you can now have it.

Timed hands will auto-end the current hand when the hand's timer runs out. On Impossible, you only have 60 seconds to complete each hand! Don't worry, if you don't like timers this option is optional.

We are still working on updates for FSR, and will have many more in the future as we continue to polish and fine tune the game for everyone. If there is something in FSR you want us to give some attention to let us know!

Source

Steam News / 6 April 2020

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