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Steam News13 February 20264mo ago

2.1.4

Assets Updated With this update all of the AI art that was in the game has been updated or removed. Updated Pet Art Updated the remaining AI pet art to be "Shadow Pets".

In this update15

Full notes

Full Faerie Solitaire Remastered update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes8 additions19 changes1 removal
  • Gameplay
  • Store
  • UI and audio
  • Events
  • Fixes
  • Balance
removedAssets UpdatedWith this update all of the AI art that was in the game has been updated or removed.
changedUpdated Pet ArtUpdated the remaining AI pet art to be "Shadow Pets".
changedUpdated Pet ArtThese are not final or indicate what the updated versions will look like, but I figured it was better to replace them with something simple than leave them be as AI art and that people would prefer this in the long run as the pet art will take a while to complete.
addedUpdated Pet ArtUnfortunately we were not able to complete any new pet sets for this update, the artist was busy.
changedUpdated Night FaeLand buildingsChanged the names of a few buildings
changedUpdated Night FaeLand buildingsTower of Recall -> Crystal of Recall

Faerie Solitaire Remastered changes

removedWith this update all of the AI art that was in the game has been updated or removed.
changedUpdated the remaining AI pet art to be "Shadow Pets".
changedThese are not final or indicate what the updated versions will look like, but I figured it was better to replace them with something simple than leave them be as AI art and that people would prefer this in the long run as the pet art will take a while to complete.
addedUnfortunately we were not able to complete any new pet sets for this update, the artist was busy.
changedChanged the names of a few buildings

Assets Updated

With this update all of the AI art that was in the game has been updated or removed.

Updated Pet Art

  • Updated the remaining AI pet art to be "Shadow Pets".

  • These are not final or indicate what the updated versions will look like, but I figured it was better to replace them with something simple than leave them be as AI art and that people would prefer this in the long run as the pet art will take a while to complete.

  • Unfortunately we were not able to complete any new pet sets for this update, the artist was busy.

Updated Night FaeLand buildings

Changed the names of a few buildings

  • Tower of Recall -> Crystal of Recall

  • Golden Arches -> Golden Piles

  • Vault of Whispers -> Gauntlet of Whispers

  • Shifting Sanctum -> Shifting Bracers

  • Nestwatch Spire -> Nesting Tree

  • Assets updated

Updated Lost Legends EOL Assets

  • Replaced the Seals with color coded wax stamps

  • Replaced the scrolls with a single scroll

  • Replaced the lore page with color coded particles

Update Arcane Assets

  • Updated the 5 spell icons

  • Updated the 5 upgrade icons

Updated Card Asset

  • Updated Arcane Defender

  • Updated all Card Backs

Updated Backgrounds

  • All 40 locations

  • Arcane Trials 1-5

  • Arcane Inner Tower

  • Lost Legends Main Menu with default background

Faeland shop Update

  • Added the ability to sell resources for pure

  • You're able to sell 3x of any resource for 7,500 pure

  • Pure gained from selling resources counts towards achievements

Main Menu

  • When Lost Legends is selected (hovering over the adventure button) and going to Faeland it will now default to Night Faeland

Gameplay

Difficulty Update

  • Added pure bonuses for all optional difficulty options

  • Added ability to disable cleared Golden Card auto ends Challenge/Lost Legends hands once cleared

  • When clearing a layout with these optional difficulties on you'll see a +x% next to the base pure gained for the level

My original goal with the golden cards needing to be cleared first was my way of wanting to make the original challenge mode more challenging and different from the base game. Then as I started work on Lost Legends I decided to keep that mentality and system for the entirety of the DLC.

But that doesn't mean things need to be set in stone. I like the challenge but I also understand other people don't find it fun and would rather have a more relaxed time while playing. I thought of making it tied to [Normal] mode only but figured just making it optional and adding a bonus incentive to using it would be the best approach.

I also took the time to add bonuses to all the other optional difficulty options.

Combo Counter

  • Combo counter can now display over 100x

  • This is in the event someone attempts to reach such heights

Bug Fixes

  • Fixed issue replacing the Pets Evolved text with Pets Found text

  • Fixed issue with profiles getting maxed lore found when they didn't

  • Fixed issue where gold bags didn't add towards achievement progress

Save System Notice

  • The save system has been updated so if you play on more than one device make sure the game is updated to 2.1.4 before playing on other devices

Price Increase

As we've stated since the DLC launched once the assets are replaced the price of the DLC will be going up. The new price will be $12.99 USD. Settled on this price point as the pet art isn't fully complete yet. There are some general QoL changes I want to add still but wasn't able to make it into this update. I'll investigate adding them in as we update the pet art over time. But for now my focus will be shifting back to Faerie Solitaire Dire once again. Thank you to everyone who's continued to support us!

Source

Steam News / 13 February 2026

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