Full notes
Full Faeland update
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What changed
1 fix0 additions0 changes0 removals
- Balance
fixedFixed: Player to not change swimming angle when in a cutscene. - Update: Player oxygen decreases slightly slower (~7%). - Fixed: Player poison affliction now affects the player while swimming. - Fixed: Game flow of the Forest underwater levels for a smoother experience. - Update: Bubble fish enemy, increased player detection range to starts inflating sooner. - Update: Some tough underwater enemies now don't always respawn. - Fixed the quest system so that, upon loading a save file, it reviews all active quests and shows all intended quest objectives when multiple are meant to be active. - Fixed a case where multiple scenes could try to load at the same time, soft-locking the game. - Fixed some typos in dialogues. - Update: Removed stamina consumption in levels with a resting place. - Audio reviewed in some cutscenes. - Other graphics, audio and gameplay improvements.
Faeland changes
fixedFixed: Player to not change swimming angle when in a cutscene. - Update: Player oxygen decreases slightly slower (~7%). - Fixed: Player poison affliction now affects the player while swimming. - Fixed: Game flow of the Forest underwater levels for a smoother experience. - Update: Bubble fish enemy, increased player detection range to starts inflating sooner. - Update: Some tough underwater enemies now don't always respawn. - Fixed the quest system so that, upon loading a save file, it reviews all active quests and shows all intended quest objectives when multiple are meant to be active. - Fixed a case where multiple scenes could try to load at the same time, soft-locking the game. - Fixed some typos in dialogues. - Update: Removed stamina consumption in levels with a resting place. - Audio reviewed in some cutscenes. - Other graphics, audio and gameplay improvements.
- FixedPlayer to not change swimming angle when in a cutscene. - Update: Player oxygen decreases slightly slower (~7%). - Fixed: Player poison affliction now affects the player while swimming. - Fixed: Game flow of the Forest underwater levels for a smoother experience. - Update: Bubble fish enemy, increased player detection range to starts inflating sooner. - Update: Some tough underwater enemies now don't always respawn. - Fixed the quest system so that, upon loading a save file, it reviews all active quests and shows all intended quest objectives when multiple are meant to be active. - Fixed a case where multiple scenes could try to load at the same time, soft-locking the game. - Fixed some typos in dialogues. - Update: Removed stamina consumption in levels with a resting place. - Audio reviewed in some cutscenes. - Other graphics, audio and gameplay improvements.
Source
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