Full notes
Full Faeland update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix1 addition2 changes0 removals
- UI and audio
- Gameplay
fixedPlayer whip attacks: hitboxes reviewed. - Player oxygen: now does not drop during a cutscene. - FIX: Under certain conditions the Fast Travel Menu would list inaccessible travel points (revisited). - Witch: added a new item to the store. - Some levels graphics fixes. - Fixed dialogues typos. -
changedRuins Ogres: Respawn even after defeated if the key was not previously acquired.
addedKing's chamber cutscene: polished added to a couple of npcs animations (soldier hurt, maid scared).
changedChapter Boss combat small improvements.
Faeland changes
fixedPlayer whip attacks: hitboxes reviewed. - Player oxygen: now does not drop during a cutscene. - FIX: Under certain conditions the Fast Travel Menu would list inaccessible travel points (revisited). - Witch: added a new item to the store. - Some levels graphics fixes. - Fixed dialogues typos. -
changedRuins Ogres: Respawn even after defeated if the key was not previously acquired.
addedKing's chamber cutscene: polished added to a couple of npcs animations (soldier hurt, maid scared).
changedChapter Boss combat small improvements.
- Player whip attackshitboxes reviewed. - Player oxygen: now does not drop during a cutscene. - FIX: Under certain conditions the Fast Travel Menu would list inaccessible travel points (revisited). - Witch: added a new item to the store. - Some levels graphics fixes. - Fixed dialogues typos. -
Ruins Ogres: Respawn even after defeated if the key was not previously acquired.
-
King's chamber cutscene: polished added to a couple of npcs animations (soldier hurt, maid scared).
-
Chapter Boss combat small improvements.
Source
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