Full notes
Full Factorization update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Balance
- Events
- Fixes
Feature updates
There are now in-game popups that explain parts of the UI.
Changed the starting conditions, you now start with some recipes unlocked and a basic factory as an example.
Updated the tutorial
If you run out of money now, you will be offered a chance to take out a loan. This loan is however at a much steeper interest rate.
You can now choose to continue playing once you've reached the end goal.
Buy containers will now periodically recheck when it is empty rather than checking once and (if you don't have enough money at that time) becoming inactive
"Build ghosted" right click menu option is now available if you have any ghosted items in the selection
Tiny updates and fixes
Added a button to open the overview page to the top menu
Added a shortkey to toggle global ghost behavior
Updated descriptions on some buildings
Added support for shift+scroll to scroll horizontally through your factory (ctrl+scroll is still vertical)
Changed font sizes to be more stable across environments
Fixed resize events which weren't triggering correctly on windows leading to things like floating hotbars
Fixed issue where splitters/mergers might get stuck when placing new belts until a specific event occurred or the game was restarted
Fixed a bug where a machine would not directly push resources to a sell container
Source
Changelog.gg summarizes and formats this update. How we read updates.
