What changed
1 fix0 additions2 changes0 removals
- Compatibility
- UI and audio
- Server
changedHere is the controller support update as promised! There's also a few other changes, some bigger than others.
fixedUPDATE NOTES: - Added much better controller support. Should work with Playstation 4/5 and Xbox One controllers. - Added lines between cards with synergies, only visible when the card selected is part of a synergy - Added more keybinds in the options menu - Added more "thoughts" to Howard - Changed the scaling of the damage stat - Fixed visual bug where red particles would appear at the start of a run - After beating wave 80 for the first time, you'll be able to see what cards that you've already picked recycle into. - Added a tip for the above change - Fixed a bug where menu buttons could be pushed while options where open - Made the sides of the screen more sensitive when moving around the tech tree - Made it easier to find a certain easter egg - Fixed a bug for a certain easter egg - Increased the difficulty score and gold multiplier for the battle royale gamemode - Increased your damage in the glass canon gamemode - Slightly buffed the wave 20 boss - Fixed a bug in the final boss fight caused by the No Filler gamemode - Renamed some stats on the deck building screen to match the synergy and recycle text - The final boss now sets the gamespeed to 1 regardless of gamemodes to prevent bugs
changedPlease remember that I'm a solo developer and there's the possibility of bugs being present. If you encounter a bug, please join our Discord Server and let me know!
Fabric Of Reality changes
changedHere is the controller support update as promised! There's also a few other changes, some bigger than others.
fixedUPDATE NOTES: - Added much better controller support. Should work with Playstation 4/5 and Xbox One controllers. - Added lines between cards with synergies, only visible when the card selected is part of a synergy - Added more keybinds in the options menu - Added more "thoughts" to Howard - Changed the scaling of the damage stat - Fixed visual bug where red particles would appear at the start of a run - After beating wave 80 for the first time, you'll be able to see what cards that you've already picked recycle into. - Added a tip for the above change - Fixed a bug where menu buttons could be pushed while options where open - Made the sides of the screen more sensitive when moving around the tech tree - Made it easier to find a certain easter egg - Fixed a bug for a certain easter egg - Increased the difficulty score and gold multiplier for the battle royale gamemode - Increased your damage in the glass canon gamemode - Slightly buffed the wave 20 boss - Fixed a bug in the final boss fight caused by the No Filler gamemode - Renamed some stats on the deck building screen to match the synergy and recycle text - The final boss now sets the gamespeed to 1 regardless of gamemodes to prevent bugs
changedPlease remember that I'm a solo developer and there's the possibility of bugs being present. If you encounter a bug, please join our Discord Server and let me know!
Here is the controller support update as promised! There's also a few other changes, some bigger than others.
UPDATE NOTES: - Added much better controller support. Should work with Playstation 4/5 and Xbox One controllers. - Added lines between cards with synergies, only visible when the card selected is part of a synergy - Added more keybinds in the options menu - Added more "thoughts" to Howard - Changed the scaling of the damage stat - Fixed visual bug where red particles would appear at the start of a run - After beating wave 80 for the first time, you'll be able to see what cards that you've already picked recycle into. - Added a tip for the above change - Fixed a bug where menu buttons could be pushed while options where open - Made the sides of the screen more sensitive when moving around the tech tree - Made it easier to find a certain easter egg - Fixed a bug for a certain easter egg - Increased the difficulty score and gold multiplier for the battle royale gamemode - Increased your damage in the glass canon gamemode - Slightly buffed the wave 20 boss - Fixed a bug in the final boss fight caused by the No Filler gamemode - Renamed some stats on the deck building screen to match the synergy and recycle text - The final boss now sets the gamespeed to 1 regardless of gamemodes to prevent bugs
Please remember that I'm a solo developer and there's the possibility of bugs being present. If you encounter a bug, please join our Discord Server and let me know!