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Steam News12 June 202617d ago

Patch Notes v0.9.2

New Additions: Added a CRT flicker effect to the corrupted main menu scene. Added two new hidden dialogue sequences. The confirmation pop-up will automatically select the confirm option when exiting to main menu.

Full notes

Full F.L.E.E.C.E update

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What changed

15 fixes3 additions8 changes0 removals
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
addedNew Additions:Added a CRT flicker effect to the corrupted main menu scene.
addedNew Additions:Added two new hidden dialogue sequences.
changedNew Additions:The controller button prompts in the tutorial menu now dynamically match with the connected controller.
addedNew Additions:Added sound effect for level reset.
changedDesign Adjustments:Optimized trigger timing for some Medea dialogue sequence.
changedDesign Adjustments:Optimized certain invisible checkpoints.

New Additions:

  1. Added a CRT flicker effect to the corrupted main menu scene.

  2. Added two new hidden dialogue sequences.

  3. The confirmation pop-up will automatically select the confirm option when exiting to main menu.

  4. The controller button prompts in the tutorial menu now dynamically match with the connected controller.

  5. Added sound effect for level reset.

Design Adjustments:

  1. Optimized trigger timing for some Medea dialogue sequence.

  2. Optimized certain invisible checkpoints.

  3. Skipping the typewriter effect will now speed up the effect instead of showing the text block instantly.

  4. Adjusted certain level designs to prevent the player from getting stuck.

  5. Reduced the audio delay for box-pushing sound effect.

  6. Replaced the material of some stationary platforms from wood to stone.

Performance Optimizations:

  1. Improved overall frame rate stability.

  2. Greatly improved frame rate in forest scenes and scenes with water.

Bug Fixes:

  1. Fixed an issue where crates could permanently disappear for the rest of the play session when retrieving companion.

  2. Fixed multiple issues when interacting with the pause menu.

  3. Fixed an issue where the game failed to lock the aspect ratio to 16:9 on launch.

  4. Fixed an issue where mouse click position and cursor position mismatch in the Whack-A-Mole scene.

  5. Fixed an issue where the CRT effect is missing from the Whack-A-Mole scene.

  6. Fixed an issue where the player character could clip through geometry when standing on a rotating platform.

  7. Fixed an issue where sheep companion would jitter when standing on descending platforms.

  8. Fixed an issue where the aiming UI overlay would display abnormally inside small camera viewport areas.

  9. Fixed an issue where the Golden Fleece will jitter when following the player.

  10. Fixed an issue where player collider box will shift when the player dies from spikes on the sides.

  11. Fixed an issue where navigating the settings menu with controller have no sound effects.

  12. Fixed an issue where boxes could get stuck in the wall and jitter.

  13. Fixed several issues with the level reset animation.

  14. Fixed text errors in Medea dialogues.

  15. Fixed an issue where in certain cases the box-pushing sound effect would play incorrectly.

Source

Steam News / 12 June 2026

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