Full notes
Full F.L.E.E.C.E update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Maps
- Balance
- Performance
New Additions
Added a center seam to main character's body
Design Adjustments
Adjusted the UI navigation order in the main menu
Revised the wording of some Chinese localization texts
Updated the scrolling image in the ending scene
Bug Fixes
Fixed an issue where game stop responding to inputs after certain scene transitions
Fixed an issue where followers remained in the scene after returning to the main menu
Fixed an issue where abnormal interactions occurred between crates, platforms, levers and player
Fixed an issue where player could fall off the map in certain scenes
Miscellaneous
Fixed an issue where player’s landing sound effect would play during the loading screen
Optimized the animation loop of the main menu
Optimized the BGM volume of the main menu
Adjusted the transition duration of several scene transitions
Fixed an issue where a white screen flickered when launching the game
Fixed some texture errors in certain scenes
Optimized the visual performance of the crack in the wall cutscene
Source
Changelog.gg summarizes and formats this update. How we read updates.
