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Steam News1 November 20205y ago

Game Update 0.7

Hello everyone, We are happy to announce Early Access version 0.7 of Ezaron Defense is here. Based on your feedback and on our roadmap we added new features, made some changes, and also fix some bugs.

In this update1

Full notes

Full Ezaron Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

1 fix10 additions4 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedWe are happy to announce Early Access version 0.7 of Ezaron Defense is here. Based on your feedback and on our roadmap we added new features, made some changes, and also fix some bugs. A detailed list of the changes can be found down here.
addedFor this update, we did not add any new level, but we are planning to do this in 0.8. We decided to do this because we made some changes regarding the difficulty of some of the levels and we also added new types of enemies and need to collect some additional feedback from you.
addedWe advise you to start a new game to have a full experience, but you can also simply reply to the levels with your current profile.
addedChangelog:New enemy type: Armored Starting level 5, stronger enemies will attack the player. These have a gold aura, representing their Armor. Both Archer and Magic towers have a special perk that can help you defeat these types of enemies.
changedChangelog:Also, the first mini boss will now appear at the end of level 9 (end of chapter 2)
addedChangelog:New Spells 2 new spells added to the collection. These are for your towers and now you can make them shoot faster or do more damage for a small amount of time

Ezaron Defense changes

addedWe are happy to announce Early Access version 0.7 of Ezaron Defense is here. Based on your feedback and on our roadmap we added new features, made some changes, and also fix some bugs. A detailed list of the changes can be found down here.
addedFor this update, we did not add any new level, but we are planning to do this in 0.8. We decided to do this because we made some changes regarding the difficulty of some of the levels and we also added new types of enemies and need to collect some additional feedback from you.
addedWe advise you to start a new game to have a full experience, but you can also simply reply to the levels with your current profile.
addedNew enemy type: Armored Starting level 5, stronger enemies will attack the player. These have a gold aura, representing their Armor. Both Archer and Magic towers have a special perk that can help you defeat these types of enemies.
changedAlso, the first mini boss will now appear at the end of level 9 (end of chapter 2)

We are happy to announce Early Access version 0.7 of Ezaron Defense is here. Based on your feedback and on our roadmap we added new features, made some changes, and also fix some bugs. A detailed list of the changes can be found down here.

For this update, we did not add any new level, but we are planning to do this in 0.8. We decided to do this because we made some changes regarding the difficulty of some of the levels and we also added new types of enemies and need to collect some additional feedback from you.

We advise you to start a new game to have a full experience, but you can also simply reply to the levels with your current profile.

Changelog:

  • New enemy type: Armored Starting level 5, stronger enemies will attack the player. These have a gold aura, representing their Armor. Both Archer and Magic towers have a special perk that can help you defeat these types of enemies.

Also, the first mini boss will now appear at the end of level 9 (end of chapter 2)

  • New Spells 2 new spells added to the collection. These are for your towers and now you can make them shoot faster or do more damage for a small amount of time

  • New Level 4 Towers 2 new tower updates are now available in-game. Fire Archer Tower Poison Archer Tower - also adds poison damage over time when the target is hit Level 4 towers are using crysyals to upgrade. Crystals are earned by killing Armored creatures

  • New music track for the levels Only one track for now, but more will come in the next updates ;)

  • New buildings New buildings are now available in town. Make them to receive magic orb for research and update your city.

  • Cannon, Magic Towers and Electricity tower changes; Cannon and Magic towers have now new cooldowns and damage to adjust game difficulty; Electricity towers cannot shoot aerial units anymore. Only Archer and Magic towers will do this.

  • Poison spell updated Poison spell now affects enemies for 10 seconds dealing 3 units of Damage Over Time.

  • Keyboard shortcut Many of you asked, so here are keyboard shortcuts: 1, 2 and 3 for the spells Z, X, C and V for the towers WSAD remains for camera movement

  • Scroll speed changed to a higher value for the levels We plan to add an option to make this changeable by the user

  • Spell range indicator now shows exactly where the spell will hit

Minor changes: - Dialogue window changed; - Fixed a bug when ESC key does not close the in game pause menu; - New Electric tower animation - Tower range indicator is green now; - Mana text color is white now; - Changed some texts; - On the map, the next level is now a little larger to easily identify it; - Polish some paths in levels; - Some other minor visual and sound issues fixed;

Source

Steam News / 1 November 2020

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