Full notes
Full Eyes of the Night update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
- Maps
Eyes of the Night changes
The first free content update for Eyes of the Night, the "Creepin' It Real" update is now live! This update adds Halloween themed art, Nightmare difficulty and includes several fixes for bugs found since release.
Patch notes for version 1.1.2:
Additions:
Added Halloween themed art set
Options for selecting active art sets
Added graphics quality slider to options menu
Added Nightmare Difficulty (and Nightmare Deathrun)
Fixes:
Fixed issue with potions not being removed at the end of a game
Fixed issue with enemies sometimes spawning too close to player
Fixed game balance issue with medium difficulty
Fixed issue with glowing eyes not glowing on some video cards
Fixed rare issue with treasure pick up counting twice
Fixed very rare issue where game would end when player still had health
Improvements:
Improved terrain lighting effects (on highest two graphics quality settings)
Tweaks made to post processing effects
Adjusted ambient sound effects
Our next free content update is planned for mid-November, which will add another art set and add "Stealth Mode"
Source
Changelog.gg summarizes and formats this update. How we read updates.
