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Steam News15 April 20262mo ago

Update #1 is now available!

Update #1 is now available! (V1.0.298.722) We have been listening closely to your feedback since launch, and this first update directly addresses the most common issues you reported.

Full notes

Full Extinction Day update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions2 changes0 removals
  • Gameplay
  • Performance
  • Fixes
  • Balance
  • UI and audio
addedUpdate #1 is now available! (V1.0.298.722)
addedRemoved planes and boats from destroyed locations • Added VSync option and more FPS cap options • Slight improvements to Prologue 1 and 2 to better guide new players • Added Mercy Mode in Campaign to allow players to continue without full Skull requirements • X2 is now the default game speed starting from Prologue 2 • Added a confirmation modal when expanding without enough Energy
fixedFixed sound and music volume resetting issues • Potential fix for Buy Panel displaying placeholder text • Potential fix for hard crashes when rotating the Earth, please confirm if resolved • Fixed localization issues where English text appeared after switching language • Fixed issue where mandatory objective stages would get stuck at 99% • Fixed bug allowing expansion into destroyed territories causing Energy loss
changedBalance Changes
addedNormal difficulty reduced by about 25% with slower Alertness, countermeasures, and Ark and Exodus time • Hard difficulty reduced by about 10% with slower Alertness and Ark and Exodus time • Brutal and Cataclysmic difficulty now have 10% slower Ark and Exodus time • Zombie base infection now also deals 10 HP damage • Chapter 1 Mission 3 now has adjusted damage requirements per difficulty
changedWindowed mode • Keybind options including camera and movement controls • Larger UI text for better readability, especially for TV play • More balance changes based on your feedback

Extinction Day changes

addedUpdate #1 is now available! (V1.0.298.722)
addedRemoved planes and boats from destroyed locations • Added VSync option and more FPS cap options • Slight improvements to Prologue 1 and 2 to better guide new players • Added Mercy Mode in Campaign to allow players to continue without full Skull requirements • X2 is now the default game speed starting from Prologue 2 • Added a confirmation modal when expanding without enough Energy
fixedFixed sound and music volume resetting issues • Potential fix for Buy Panel displaying placeholder text • Potential fix for hard crashes when rotating the Earth, please confirm if resolved • Fixed localization issues where English text appeared after switching language • Fixed issue where mandatory objective stages would get stuck at 99% • Fixed bug allowing expansion into destroyed territories causing Energy loss
changedBalance Changes
addedNormal difficulty reduced by about 25% with slower Alertness, countermeasures, and Ark and Exodus time • Hard difficulty reduced by about 10% with slower Alertness and Ark and Exodus time • Brutal and Cataclysmic difficulty now have 10% slower Ark and Exodus time • Zombie base infection now also deals 10 HP damage • Chapter 1 Mission 3 now has adjusted damage requirements per difficulty

Update #1 is now available! (V1.0.298.722)

We have been listening closely to your feedback since launch, and this first update directly addresses the most common issues you reported.

Features

  • Removed planes and boats from destroyed locations • Added VSync option and more FPS cap options • Slight improvements to Prologue 1 and 2 to better guide new players • Added Mercy Mode in Campaign to allow players to continue without full Skull requirements • X2 is now the default game speed starting from Prologue 2 • Added a confirmation modal when expanding without enough Energy

Bug Fixes

  • Fixed sound and music volume resetting issues • Potential fix for Buy Panel displaying placeholder text • Potential fix for hard crashes when rotating the Earth, please confirm if resolved • Fixed localization issues where English text appeared after switching language • Fixed issue where mandatory objective stages would get stuck at 99% • Fixed bug allowing expansion into destroyed territories causing Energy loss

Balance Changes

  • Normal difficulty reduced by about 25% with slower Alertness, countermeasures, and Ark and Exodus time • Hard difficulty reduced by about 10% with slower Alertness and Ark and Exodus time • Brutal and Cataclysmic difficulty now have 10% slower Ark and Exodus time • Zombie base infection now also deals 10 HP damage • Chapter 1 Mission 3 now has adjusted damage requirements per difficulty

Future Updates

  • Windowed mode • Keybind options including camera and movement controls • Larger UI text for better readability, especially for TV play • More balance changes based on your feedback

Thanks again for all the feedback so far, it is directly shaping the game and helping us move fast.

If you are enjoying the game, consider leaving a review. It really helps us continue improving and supporting it.

Source

Steam News / 15 April 2026

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