What changed
1 fix0 additions0 changes0 removals
fixedSteam post image Update #2 is now live! Hey, we keep listening to your feedback and improving the game. Update #2 is here with balance changes, UI improvements, and stability fixes. Balance Changes • Moral Decay now removes 1% of Ark progress when a Territory (city) falls instead of a Region (continent). Total impact remains the same and can still be upgraded • Mission 10: Increased territory resources for better balance (previous hotfix) • Warfare: Lowered Blood requirements for expansion by approximately 10 to 15% (previous hotfix) • Race missions: Day limits are now adjusted based on selected difficulty Bug Fixes • Fixed an issue where Energy costs for zones could display with decimals • Fixed an issue where the "Alertness Drop" perk would not work • Improved stability to further reduce mid game crashes. The issue is now largely mitigated, though rare cases may still occur Features and Improvements • Improved readability across the UI, including larger text for the Energy bar, Regions list, Collapse, Alertness and more • Alertness percentage is now displayed as a numeric value instead of only a progress bar • Sandbox Mode: Perks can now be unlocked beyond progression by enabling the option in the Perk dropdown within General Settings What’s Next (Future Update) • Keybinds and WASD camera movement options • Windowed mode options • Save and load during missions • Performance improvements
Extinction Day changes
fixedSteam post image Update #2 is now live! Hey, we keep listening to your feedback and improving the game. Update #2 is here with balance changes, UI improvements, and stability fixes. Balance Changes • Moral Decay now removes 1% of Ark progress when a Territory (city) falls instead of a Region (continent). Total impact remains the same and can still be upgraded • Mission 10: Increased territory resources for better balance (previous hotfix) • Warfare: Lowered Blood requirements for expansion by approximately 10 to 15% (previous hotfix) • Race missions: Day limits are now adjusted based on selected difficulty Bug Fixes • Fixed an issue where Energy costs for zones could display with decimals • Fixed an issue where the "Alertness Drop" perk would not work • Improved stability to further reduce mid game crashes. The issue is now largely mitigated, though rare cases may still occur Features and Improvements • Improved readability across the UI, including larger text for the Energy bar, Regions list, Collapse, Alertness and more • Alertness percentage is now displayed as a numeric value instead of only a progress bar • Sandbox Mode: Perks can now be unlocked beyond progression by enabling the option in the Perk dropdown within General Settings What’s Next (Future Update) • Keybinds and WASD camera movement options • Windowed mode options • Save and load during missions • Performance improvements
Steam post image Update #2 is now live! Hey, we keep listening to your feedback and improving the game. Update #2 is here with balance changes, UI improvements, and stability fixes. Balance Changes • Moral Decay now removes 1% of Ark progress when a Territory (city) falls instead of a Region (continent). Total impact remains the same and can still be upgraded • Mission 10: Increased territory resources for better balance (previous hotfix) • Warfare: Lowered Blood requirements for expansion by approximately 10 to 15% (previous hotfix) • Race missions: Day limits are now adjusted based on selected difficulty Bug Fixes • Fixed an issue where Energy costs for zones could display with decimals • Fixed an issue where the "Alertness Drop" perk would not work • Improved stability to further reduce mid game crashes. The issue is now largely mitigated, though rare cases may still occur Features and Improvements • Improved readability across the UI, including larger text for the Energy bar, Regions list, Collapse, Alertness and more • Alertness percentage is now displayed as a numeric value instead of only a progress bar • Sandbox Mode: Perks can now be unlocked beyond progression by enabling the option in the Perk dropdown within General Settings What’s Next (Future Update) • Keybinds and WASD camera movement options • Windowed mode options • Save and load during missions • Performance improvements