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Steam News23 May 20261mo ago

New Physics

Explosive Track Demo Update — New Physics, New Hook, New UI Hey everyone, I’ve pushed a major update for the Explosive Track demo. The car physics have been completely rebuilt, and auto-accelerate has been removed.

In this update3

Full notes

Full Explosive Track - Crazy Action Arcade Racing update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions6 changes1 removal
  • Performance
  • Gameplay
  • UI and audio
addedExplosive Track Demo Update — New Physics, New Hook, New UIHey everyone, I’ve pushed a major update for the Explosive Track demo. The car physics have been completely rebuilt, and auto-accelerate has been removed. You now have full control of the car, making every turn, crash, dodge, and near miss feel more intense.
changedNew Gameplay HookExplosive Track is now built around a clearer survival racing idea: Stay above the safe speed, EMP rivals, dodge rigged routes, and reach the Disarm Gate before the bomb blows.
addedWhat’s NewCompletely new car physics
removedWhat’s NewRemoved auto-accelerate
addedWhat’s NewNew bomb-speed survival gameplay hook
addedWhat’s NewSmall intro story added

Explosive Track - Crazy Action Arcade Racing changes

addedHey everyone, I’ve pushed a major update for the Explosive Track demo. The car physics have been completely rebuilt, and auto-accelerate has been removed. You now have full control of the car, making every turn, crash, dodge, and near miss feel more intense.
changedExplosive Track is now built around a clearer survival racing idea: Stay above the safe speed, EMP rivals, dodge rigged routes, and reach the Disarm Gate before the bomb blows.
addedCompletely new car physics
removedRemoved auto-accelerate
addedNew bomb-speed survival gameplay hook

Explosive Track Demo Update — New Physics, New Hook, New UI

Hey everyone, I’ve pushed a major update for the Explosive Track demo. The car physics have been completely rebuilt, and auto-accelerate has been removed. You now have full control of the car, making every turn, crash, dodge, and near miss feel more intense.

New Gameplay Hook

Explosive Track is now built around a clearer survival racing idea: Stay above the safe speed, EMP rivals, dodge rigged routes, and reach the Disarm Gate before the bomb blows.

What’s New

  • Completely new car physics

  • Removed auto-accelerate

  • New bomb-speed survival gameplay hook

  • EMP rivals during the run

  • Rigged routes built around danger and pressure

  • Steam Cloud support

  • Small intro story added

  • Revamped main menu UI

  • Revamped finish screen UI

  • Leaderboard / personal best improvements

  • Minor improvements and bug fixes

Why This Update Matters

The game now feels much closer to the vision I wanted: Fast. Dangerous. Simple to understand. Hard to survive. Every route is now about pressure — keeping speed, avoiding hazards, fighting off rivals, and reaching the Disarm Gate before the bomb wins. This is still a solo developer passion project, so your feedback really helps shape the game. If you try the updated demo, I’d love to know:

  • Does the new driving feel better?

  • Is the bomb-speed mechanic clear?

  • Are the routes too easy, too hard, or just right?

  • Does the new UI feel cleaner?

Thanks for playing and supporting Explosive Track.

Source

Steam News / 23 May 2026

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