What changed
0 fixes1 addition0 changes0 removals
addedSteam post image Thanks to all those who gave feedback for the demo:) Based on the feedback I have improved some things. 🏎️ Handling & "Juice" Update! I’ve overhauled the physics and camera systems to make every turn feel more intense. Here’s the breakdown: Feel the Speed: Added Dynamic Camera Flair. The camera now "jolts" on boost and "slams" forward on braking for a visceral sense of momentum. Physics Rework: Completely retuned the car handling. The cars no longer feel "static"—expect more weight, better drift response, and suspension movement. Tightened Controls: Refined input sensitivity for sharper, more precise cornering at high speeds. Bug Fixes: Smoothed out various collision issues with track environments. Try the new feel in the Demo right now!
Explosive Track - Crazy Action Arcade Racing changes
addedSteam post image Thanks to all those who gave feedback for the demo:) Based on the feedback I have improved some things. 🏎️ Handling & "Juice" Update! I’ve overhauled the physics and camera systems to make every turn feel more intense. Here’s the breakdown: Feel the Speed: Added Dynamic Camera Flair. The camera now "jolts" on boost and "slams" forward on braking for a visceral sense of momentum. Physics Rework: Completely retuned the car handling. The cars no longer feel "static"—expect more weight, better drift response, and suspension movement. Tightened Controls: Refined input sensitivity for sharper, more precise cornering at high speeds. Bug Fixes: Smoothed out various collision issues with track environments. Try the new feel in the Demo right now!
Steam post image Thanks to all those who gave feedback for the demo:) Based on the feedback I have improved some things. 🏎️ Handling & "Juice" Update! I’ve overhauled the physics and camera systems to make every turn feel more intense.
Here’s the breakdown
Feel the Speed: Added Dynamic Camera Flair. The camera now "jolts" on boost and "slams" forward on braking for a visceral sense of momentum.
Physics Rework
Completely retuned the car handling. The cars no longer feel "static"—expect more weight, better drift response, and suspension movement.
Tightened Controls
Refined input sensitivity for sharper, more precise cornering at high speeds.
Bug Fixes
Smoothed out various collision issues with track environments. Try the new feel in the Demo right now!