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Steam News27 April 20262mo ago

Polishing Controls and Camera Feel

Steam post image Thanks to all those who gave feedback for the demo:) Based on the feedback I have improved some things. 🏎️ Handling & "Juice" Update!

Full notes

Full Explosive Track - Crazy Action Arcade Racing update

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedSteam post image Thanks to all those who gave feedback for the demo:) Based on the feedback I have improved some things. 🏎️ Handling & "Juice" Update! I’ve overhauled the physics and camera systems to make every turn feel more intense. Here’s the breakdown: Feel the Speed: Added Dynamic Camera Flair. The camera now "jolts" on boost and "slams" forward on braking for a visceral sense of momentum. Physics Rework: Completely retuned the car handling. The cars no longer feel "static"—expect more weight, better drift response, and suspension movement. Tightened Controls: Refined input sensitivity for sharper, more precise cornering at high speeds. Bug Fixes: Smoothed out various collision issues with track environments. Try the new feel in the Demo right now!

Explosive Track - Crazy Action Arcade Racing changes

addedSteam post image Thanks to all those who gave feedback for the demo:) Based on the feedback I have improved some things. 🏎️ Handling & "Juice" Update! I’ve overhauled the physics and camera systems to make every turn feel more intense. Here’s the breakdown: Feel the Speed: Added Dynamic Camera Flair. The camera now "jolts" on boost and "slams" forward on braking for a visceral sense of momentum. Physics Rework: Completely retuned the car handling. The cars no longer feel "static"—expect more weight, better drift response, and suspension movement. Tightened Controls: Refined input sensitivity for sharper, more precise cornering at high speeds. Bug Fixes: Smoothed out various collision issues with track environments. Try the new feel in the Demo right now!

Steam post image Thanks to all those who gave feedback for the demo:) Based on the feedback I have improved some things. 🏎️ Handling & "Juice" Update! I’ve overhauled the physics and camera systems to make every turn feel more intense.

Here’s the breakdown

Feel the Speed: Added Dynamic Camera Flair. The camera now "jolts" on boost and "slams" forward on braking for a visceral sense of momentum.

Physics Rework

Completely retuned the car handling. The cars no longer feel "static"—expect more weight, better drift response, and suspension movement.

Tightened Controls

Refined input sensitivity for sharper, more precise cornering at high speeds.

Bug Fixes

Smoothed out various collision issues with track environments. Try the new feel in the Demo right now!

Source

Steam News / 27 April 2026

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