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Steam News3 November 20258mo ago

An extra arcade mode (longer and without Chaingear) + minor balance changes

This patch includes some minor balance changes and introduces a new, optional arcade mode: Gauntlet.

In this update7

Full notes

Full Exploding Judo Federation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions4 changes0 removals
  • Balance
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
addedThis patch includes some minor balance changes and introduces a new, optional arcade mode: Gauntlet.
addedThe GauntletGauntlet counts as a classic Arcade mode for the sake of unlocks (and for some achievements too) and also gives access to the game's arcade endings , so, if you hated fighting the Chaingear, you can now try your luck against another final boss which plays more by the rules of the game.
changedThe GauntletThe choice is yours - the 'gear is still mandatory in Time Attack and Survival mode, but now you have more options to unlock costumes, stages, endings and gallery illustrations!
changedQuick Settings in Character SelectionDid you know you could access a Quick Settings menu from Character Selection by pressing Back/Select on your joypad? Well, I'm not surprised if you didn't, because there was no visual indication of it, my bad!
fixedMinor balance fixesThere have been minor character adjustments, mostly due to unintended behaviors reported by some players:
changedMIRAI NanamiImproved frame data on j.P and reduced landing lag, making it more useful as it was originally intended to be

Exploding Judo Federation changes

addedThis patch includes some minor balance changes and introduces a new, optional arcade mode: Gauntlet.
addedGauntlet counts as a classic Arcade mode for the sake of unlocks (and for some achievements too) and also gives access to the game's arcade endings , so, if you hated fighting the Chaingear, you can now try your luck against another final boss which plays more by the rules of the game.
changedThe choice is yours - the 'gear is still mandatory in Time Attack and Survival mode, but now you have more options to unlock costumes, stages, endings and gallery illustrations!
changedDid you know you could access a Quick Settings menu from Character Selection by pressing Back/Select on your joypad? Well, I'm not surprised if you didn't, because there was no visual indication of it, my bad!
fixedThere have been minor character adjustments, mostly due to unintended behaviors reported by some players:

This patch includes some minor balance changes and introduces a new, optional arcade mode: Gauntlet.

The Gauntlet

Gauntlet is a 10-opponent ladder ending against Cannon Fodder, the mad gunhead of Slumslum City, instead of the renowned Stratosphere Chaingear.

Gauntlet counts as a classic Arcade mode for the sake of unlocks (and for some achievements too) and also gives access to the game's arcade endings, so, if you hated fighting the Chaingear, you can now try your luck against another final boss which plays more by the rules of the game.

The choice is yours - the 'gear is still mandatory in Time Attack and Survival mode, but now you have more options to unlock costumes, stages, endings and gallery illustrations!

Quick Settings in Character Selection

Did you know you could access a Quick Settings menu from Character Selection by pressing Back/Select on your joypad? Well, I'm not surprised if you didn't, because there was no visual indication of it, my bad!

Now, you can see a handy prompt whenever you can access them. Works in Arcade and Free Match, allowing for a quicker access to settings such as CPU difficulty and number of rounds!

Minor balance fixes

There have been minor character adjustments, mostly due to unintended behaviors reported by some players:

MIRAI Nanami

  • Improved frame data on j.P and reduced landing lag, making it more useful as it was originally intended to be

  • Delayed cancel window of 8R/2R after 5KKK to avoid unwanted back grab meterless combos. It still works on counter hit

Yume-Yume

  • Reduced frame advantage on hit for 2P, 5K 2R+K, 8R+K

  • Yume-Yume was able to string 2P and 5K indefinitely and combo into j.K from 5K, which wasn't intended behavior. Yume-Yume is still very strong, but now can't lock down the opponent in a 25 hit combo without them being able to escape (she could do that, yes)

Bura Malebolge

  • Added two followups to 4P on hit - this move felt rather useless, but now they can cancel it into 3P or 6R on hit

  • Fixed move list to remove reference to non-existing chain

Last but not least, thank you again!

Exploding Judo Federation was added to their account by more than 11'000 people. I could not fathom such a result even just one month ago. Thank you very much again and keep sending me feedback! I'm listening (in my own way)!

Source

Steam News / 3 November 2025

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