Full notes
Full eXpanSIM update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
- Maps
- UI and audio
- Performance
What's New
Added support for VR controllers
Added an Australian police car
Virtual Reality
Added animated VR gloves interacting with a vehicle cockpit
Added VR camera rotation calibration
Added support for HP Reverb G2
Added support for Varjo
Fixed SteamVR launch issue
Physics
Added non-linear throttle progression for better engine power control at low RPM
Visuals
Improved animations of the forklift
Level Design
Improved the height of shelves in the Warehouse map
Input
Improved detection of input devices (twin joysticks are now distinguished properly)
UI
Changed the order of engines in the dropdown list
Fixed some UI bugs
Other
Updated Unity version
Replaced OpenVR with OpenXR library
Known Issues
Not all vehicles have a fully interactive interior
There are shadow rendering differences between the left and right eye in VR
VR button bindings are hardcoded for now (they will be configurable in the next update)
Emergency vehicle sirens are WIP
Source
Changelog.gg summarizes and formats this update. How we read updates.
