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Steam News3 July 20206y ago

Patch update #15: Engine roar and radio

What's new New engine and starter sounds Simulator Radio integration (simulatorradio.

Full notes

Full eXpanSIM update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes7 additions5 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Maps
addedWhat's newNew engine and starter sounds
addedWhat's newNew city bus Solaris
addedPhysicsAdded physics state interpolation, which makes smooth vehicle motion for a low physics simulation update frequency
changedPhysicsReduced the default simulation update frequency to 50 Hz (it can be changed in the settings panel)
addedPhysicsAdded basic vehicle body aerodynamics
fixedPhysicsFixed a possible torque converter error when switching from N to D at high speed

What's new

  • New engine and starter sounds

  • Simulator Radio integration (simulatorradio.com)

  • New city bus Solaris

Physics

  • Added physics state interpolation, which makes smooth vehicle motion for a low physics simulation update frequency

  • Reduced the default simulation update frequency to 50 Hz (it can be changed in the settings panel)

  • Added basic vehicle body aerodynamics

  • Fixed a possible torque converter error when switching from N to D at high speed

  • Optimised physics code execution time

Vehicles

  • Improved the readability of vehicle body widgets

  • Fixed missing mirrors in trucks

  • Fixed a possible error when respawning a vehicle

Maps

  • Improved the road shape and added details to the Winded Road map

UI

  • Added camera settings (orbit/zoom sensitivity and head shake effect scale)

  • Added radio volume setting

AI traffic

  • Added AI base code, but the AI-controlled vehicles will be enabled in the next update (next Friday)

SDK

Known Issues

  • Some vehicles may still need engine rev sound tuning

Source

Steam News / 3 July 2020

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