Full notes
Full eXpanSIM update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Maps
What's new
New engine and starter sounds
Simulator Radio integration (simulatorradio.com)
New city bus Solaris
Physics
Added physics state interpolation, which makes smooth vehicle motion for a low physics simulation update frequency
Reduced the default simulation update frequency to 50 Hz (it can be changed in the settings panel)
Added basic vehicle body aerodynamics
Fixed a possible torque converter error when switching from N to D at high speed
Optimised physics code execution time
Vehicles
Improved the readability of vehicle body widgets
Fixed missing mirrors in trucks
Fixed a possible error when respawning a vehicle
Maps
Improved the road shape and added details to the Winded Road map
UI
Added camera settings (orbit/zoom sensitivity and head shake effect scale)
Added radio volume setting
AI traffic
Added AI base code, but the AI-controlled vehicles will be enabled in the next update (next Friday)
SDK
Reorganised the structure of telemetry data and updated code samples (github.com/raving-bots/expansim-sdk)
Known Issues
Some vehicles may still need engine rev sound tuning
Source
Changelog.gg summarizes and formats this update. How we read updates.
