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Full Expand & Exterminate: Terrytorial Disputes - Endless Base Defense update
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Repeated intro
Hello Gamers!
What changed
- Performance
Expand & Exterminate: Terrytorial Disputes - Endless Base Defense changes
Massive update drop, Rebuilt a ton of systems based off of previous player feedback, and now I'm ready for feedback once again.
There are a ton of minor changes, but I'll the biggest changes: -Ton of Performance & Optimization work, LOD and material changes. -3 New turrets/structures -15 new vehicle models. -Dozens of new technologies -New Map generator Chunks, Performance work, and Gem generation consistency. -New effects & explosions -New UI work -4 new enemy status effects (Slow, Stun, Fire, and Dodge)
I've been working non-stop for a couple months now on this build, I believe all of the major bugs have been taken care of, I am focusing on balancing and getting all of the numbers to work together.
I am excited to get this build into your hands, please let me know what you think, your constructive criticism is always appreciated.
Good luck, General -Terry
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