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Latest Exoplanet: First Contact updates
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- Exoplanet: First Contact
Dev Status Update August ‘25
From the dusty edges of K'Tharsis – a dispatch from the team behind the frontier... Howdy, space cowboys! It’s been a while since our last major update — and if you’ve been wondering what’s going on behind the scenes, l…
Store6 changesGameplayBalance - Exoplanet: First Contact
Build 0.75 is live!
We’re currently working on major content upgrades, like updated quest lines, but progress isn’t ready to share yet. As a result, Build 75 is primarily a maintenance update. In this patch, we’ve improved sound design, po…
Store47 changesFixGameplay - Exoplanet: First Contact
0.74.2 Hotfix
Hi all! This is a small update with the fixes of the issues that were identified as most annoying for players over the recent weeks. And fixable quickly! Meanwhile, we are already working on the next big update, which w…
Store4 changesGameplayUI/audio - Exoplanet: First Contact
Hotfix 0.74.1.0
We are excited to announce the release of Hotfix 0.74.1.0, which includes several improvements and critical fixes based on recent feedback to enhance your gaming experience. Here’s a detailed list of what has been addre…
Store13 changesFixGameplay - Exoplanet: First Contact
Build 0.74 is Live!
Greetings, space cowboys! It's been some time, and we're thrilled to bring you news about the latest Exoplanet: First Contact update. This update is all about enhancing gameplay features, level design, and optimization,…
Store18 changesFixGameplay - Exoplanet: First Contact
Hotfix 0.73.5
Hello everyone! First off, we want to share a big thank you for your feedback on our recent update. We've been truly inspired by your positive comments and we're buzzing with excitement to tackle the new issues you've h…
Store12 changesFixGameplay - Exoplanet: First Contact
BUILD 0.73
Hello, space cowboys! We are excited to tell you that update 0.73 is ready! We have put in a ton of work and made numerous changes to make your gaming experience even better. As usual, we're eager to hear your thoughts…
Event19 changesGameplayPerformance - Exoplanet: First Contact
PLANET K’THARSIS
Hello folks! We continue to tell you more about the world of the game and now we’d like to pay more attention to the planet K’Tharsis. In the previous post dedicated to the setting we deepened a bit into the history of…
Patch notes1 changeGameplay - Exoplanet: First Contact
CUTSCENES
Hello, space cowboys! Today, we'll talk about one of our most vibrant storytelling elements — cutscenes. We'll also discuss what guides us in creating them, the tools we use, and the challenges we face. When designing c…
Store3 changesWorkshop - Exoplanet: First Contact
SETTING
Hello, friends! Previously, we focused on gameplay, level design, and quests, but now we're redirecting more efforts towards exploring the game's setting, which is planned for upcoming updates. So, we would like to tell…
Patch notes4 changesGameplayBalance - Exoplanet: First Contact
NEW MONSTERS
Hello friends! While the final touches are being made in update 0.73, we would like to introduce you to two new enemies! Previously, we filled the desert and the Edge with the few mobs that were completed. Due to this,…
Event7 changesGameplayBalance - Exoplanet: First Contact
DAILY ROUTINES
Hey friends! Today we would like to explore another complex topic that significantly enriches the world of Exoplanet — NPC daily routines. We were inspired to give characters daily activities by Gothic, one of the first…
Patch notes4 changesGameplay - Exoplanet: First Contact
COMBAT SYSTEM UPDATE
Greetings, space cowboys! Today, we’d like to talk to you about one of the most essential aspects of space western — the combat system. It's quite an extensive and complex topic, but we're steadily approaching the final…
Patch notes10 changesFixGameplay - Exoplanet: First Contact
PREDEFINED PROTAGONIST
Hello friends! You have asked us if there would be an option to create your own character. In this article we’d like to explain why we can’t give such an option to the players and why we made such decisions. Of course,…
Event3 changesGameplay - Exoplanet: First Contact
DEATH PROBLEM
Hello friends! As you know we work hard for our game to become as convincing as possible, that’s why we’ve put a lot of effort into adding one of the most important features — total mortality. This mechanic is a real ch…
Event3 changesGameplay - Exoplanet: First Contact
KILL, STEAL, TALK!
Hello friends! While we’re working on the next build, we’re excited to share some details about our roleplay approaches in the game and how we're implementing them. You may know about the three pillars of a roleplay sys…
Event5 changesGameplay





