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Steam News22 September 20196y ago

Major Update of Exogenesis ~Perils of Rebirth~

Hello! Over the weekend a major update to Exogenesis ~Perils of Rebirth~ has been made live. Please take a look at the patch notes below!

Full notes

Full Exogenesis ~Perils of Rebirth~ update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello!

What changed

16 fixes4 additions8 changes3 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Store
changedGeneralGreatly reduced CPU load
changedGeneralImproved sound design, including adding a lot more SFX on interactions and better BGM use
addedGeneralCG added to end of Chapter 5
fixedGeneralFixed inconsistent animation issues due to prefabs
removedGeneralYu intro monologue can no longer be skipped by mistake
fixedVisualFixed title screen visual glitch

Exogenesis ~Perils of Rebirth~ changes

changedGreatly reduced CPU load
changedImproved sound design, including adding a lot more SFX on interactions and better BGM use
addedCG added to end of Chapter 5
fixedFixed inconsistent animation issues due to prefabs
removedYu intro monologue can no longer be skipped by mistake

Over the weekend a major update to Exogenesis ~Perils of Rebirth~ has been made live. Please take a look at the patch notes below!

General

  • Greatly reduced CPU load

  • Improved sound design, including adding a lot more SFX on interactions and better BGM use

  • Cleaning all scenes of actors used so they don't interfere with prefabs. Destructive, requiring full playthrough again to safeguard.

  • CG added to end of Chapter 5

  • Text dialogue now matches with voiced dialogue

  • Fixed inconsistent animation issues due to prefabs

  • Yu intro monologue can no longer be skipped by mistake

Visual

  • Fixed title screen visual glitch

  • Fixed Crematory wall hint disappearing/duplicating

  • Fixed Crematory zoomed out version to display correctly

Character Sprites

  • Fixed Psych Ward Doctor duplicating, low-res, and misaligned elements issues

  • Eiji now wears the right outfit at all times

  • Adjusted sprite usage dring CG scenes

  • Fixed Gunther's glitched animation transition

  • Mikha'el now speaks properly

  • Minor facial adjustments to some characters

  • Added new Hayami animations

  • Fixed Hayami inappropriate comical expression

  • Removed instances where a character may stay on screen when they shouldn't

Gameplay

  • Improved flow of intro scene through first chapter

  • Fixed Crim's profile showing as Eiji's in one instance

  • Added dialogue to various object interactions

  • Various improvements to puzzle rooms, such as adding new interaction dialogue and hints, interactive objects keeping their state when you leave them, better inventory checks, and many more

  • Fixed instances where items may disappear during certain scenes

  • Fixed choice logic and disappearing issue when talking to Yaz

  • Fixed unintended carry over of items upon leaving Cleanroom

  • Fixed math puzzle scaling in planetarium.

  • Trading minigame logic and hints now more obvious

UI/Save System

  • Right click now opens/closes menu

  • Fixed instances of game not saving properly

  • Text log now accessible in player inventory screen

  • Fixed system issues that caused menu buttons to stop working

  • Inventory box no longer show up in certain transitions

  • Fixed various instances where the UI may disappear

  • Fixed text log button UI inconsistency and now starts at last text displayed

Source

Steam News / 22 September 2019

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