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Steam News2 September 20241y ago

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Hello everyone, I am the developer of the game Exodus H and I give you news of the game development after this long period without information.

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Full Exodus H update

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Repeated intro

Hello everyone,

What changed

0 fixes1 addition2 changes1 removal
  • Gameplay
  • Balance
addedIndeed, this game, which I develop alone, requires a lot of time and I want it to meet expectations as best as possible. The updates that were frequent at the beginning of the early access release, are and will remain less frequent due to the time I devote to the development of the big features to come. Because the new features to come will greatly enrich the gameplay. But this time is getting longer as the new features are added into the game.
removedAnd that is why, among the changes to the roadmap, two features will be removed from the roadmap. The first is the management of schools and children, because it creates constraints in the game design that make the gameplay too heavy and complex with the other features of the game. But I do not exclude the possibility that residents obtain a descendant (this descendant will simply not be visible in the spaceship but only indicated in the resident sheet of his parent). Also, the possibility of customizing your commander will not be present in the final version either, this time for reasons of development time.
changedThe other features are still planned, the roadmap present in the game description has therefore been updated.
changedRegarding the next update 1.4, it will notably bring the management of oxygen in the compartments, and the damage of the spaceship with random events that will damage the spaceship.

I am the developer of the game Exodus H and I give you news of the game development after this long period without information.

First of all I wanted to clarify that the development of Exodus H is still in progress and, after several major reflections on the roadmap, there will be several modifications.

Indeed, this game, which I develop alone, requires a lot of time and I want it to meet expectations as best as possible. The updates that were frequent at the beginning of the early access release, are and will remain less frequent due to the time I devote to the development of the big features to come. Because the new features to come will greatly enrich the gameplay. But this time is getting longer as the new features are added into the game.

And that is why, among the changes to the roadmap, two features will be removed from the roadmap. The first is the management of schools and children, because it creates constraints in the game design that make the gameplay too heavy and complex with the other features of the game. But I do not exclude the possibility that residents obtain a descendant (this descendant will simply not be visible in the spaceship but only indicated in the resident sheet of his parent). Also, the possibility of customizing your commander will not be present in the final version either, this time for reasons of development time.

The other features are still planned, the roadmap present in the game description has therefore been updated.

Regarding the next update 1.4, it will notably bring the management of oxygen in the compartments, and the damage of the spaceship with random events that will damage the spaceship.

Thanks to those who continue to contribute to the game by regularly sending bugs and suggestions, it is very appreciated and I continue to work on your comments.

And as usual:

We are counting on you Space Commanders. Good luck!

Source

Steam News / 2 September 2024

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