Full notes
Full ExoCorps update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
Report: 2041/6/22 ”Search protocols on swarm munitions have been improved, resulting in more aggressive target tracking. HUD systems have been modified to allow user preset customizations to provide better useability for our operators with color-blindness.“ - Our first round of Steam Achievements - Experimental color swaps of HUD to address various forms of color blindness (cycle using F5/F6 keys) - Character model updates - Increased homing aggression on the Missile Swarm - Team nomenclature switched to Diamonds/Clubs - HUD warning when ping is extremely high - Player-hosted servers no longer kick their host when internet connectivity is lost, but will warn them on HUD - Lock-on/Tracking visual tweaks - Menu tweaks - Decreased “Flag-reset” times to better handle edge cases when it gets stuck. - Fixed GAT spindown SFX on vacuum maps - Fixed issue where match clock disappears after playing tutorial
Source
Changelog.gg summarizes and formats this update. How we read updates.
