In this update15
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Full Exanimate update
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Repeated intro
Greetings Cleansers,
What changed
- Balance
- Gameplay
- Workshop
- Security
- Fixes
- Store
Exanimate changes
The Zombies vs Vampires Fest is now live and Exanimate will be partaking in it. Along side the event as well we will be releasing a content update, nothing screams Vampires like dressing up as one and firing off a bunch of explosives. The changes will be listed below, the update will includes new content, quality of life changes, balance changes and bug fixes.
New Content
Cosmetics
Vampire Head
For if you want to have the fangs of your vampiric appeal
Vampire Torso
For if you want a fancy cloak akin to a vampire
Bat Wings
For if you have high ambitions of wanting to fly like a vampire
Weapons
Standard Grenade Launcher
A small grenade launcher that deals no impact damage and has a small weak explosion
Advanced Grenade Launcher
A traditional launcher with greatly increased fire power compared to the previous tier
Heal-Launcher
A modified Standard Grenade Launcher with custom shells designed to heal the living and erode the dead
Heal-Thrower
A modified Flamethrower designed to be much lighter that fires a healing beam that can burn and melt the undead
Grenades
Frag Grenades
An explosive grenade with a higher explosion radius and pierce but increased fused time and reduced damage
Starting Items
Standard Grenade Launcher and Standard Hammer
Start the mission with a Standard Grenade Launcher and Standard Hammer
Balance Changes
Game Modes
Skirmish
Spawn rate is now increased by 10% for each additional player
Horde
Spawn rate is now increased by 12.5% for each additional player
Wave
Spawn rate is now increased by 12.5% for each additional player
Difficulty
Calamity
Enemy health scaling decreased from 162.5% to 150%
Weapons
Blunt Gun
Ammo increased from 34 to 42
Shotgun burst increased from 5 to 6
Flamethrower
Magazine size increased from 75 to 100
Backup ammo increased from 375 to 400
Pump Action Grenade Launcher
Renamed to Super Grenade Launcher
Tier decreased from 4 to 3
Projectile damage decreased from 5 to 4
Explosion damage decreased from 10 to 8
Reload time increased from 1.25s to 1.5s
Bow Blade
Ammo increased from 45 to 60
Rail Gun
Pierce decreased from 4 to 3
Grenades
Explosive Grenade
Impact damage decreased from 1 to 0.5
Impact Grenade
Impact damage decreased from 2 to 1
Explosion damage increased from 10 to 12
Concussion Grenade
Impact damage decreased from 1 to 0.5
Healing Bomb
Impact damage decreased from 1 to 0.5
B.H. Bomber
Is now available to be selected from the Player Setup
Fuse time increased from 1.25s to 2.5s
Impact damage decreased from 1 to 0.5
Points granted for unlocking higher tier weapons decreased from 5 to 1
Devastating Detonator
Is now available to be selected from the Player Setup
Fuse time increased from 2.5s to 3.75s
Impact damage decreased from 1 to 0.5
Points granted for unlocking higher tier weapons decreased from 5 to 1
Vials
Debuff Vial
Healing decreased from 5% to 4%
Reduced fire rate increased from 25% to 33%
Negative effect now affects melee attack speed
Nomad Buffs
Nomad Critical Buff
Healing increased from 1% to 2%
New Effect: Increase critical hit chance by +5% if you do not own the Critical Buff
Zombies
General
Major Threats explosion damage resistance now triggers on all explosions, not just grenade explosions
Twitcher
Dodge amount on Epidemic decreased from 2 to 1
Dodge amount on Pandemic decreased from 3 to 2
Dodge amount on Apocalypse decreased from 4 to 2
Dodge amount on Calamity decreased from 5 to 3
Dodge cooldown on Outbreak decreased from 3.5s to 2.5s
Dodge cooldown on Epidemic decreased from 3s to 2s
Dodge cooldown on Pandemic decreased from 2.5s to 2s
Dodge cooldown on Apocalypse decreased from 2s to 1.5s
Dodge cooldown on Calamity decreased from 2s to 1.5s
Injector
Melee attacks can no longer apply Injector's Venom Debuff if target already has it
Miscellaneous Changes
Supply Crate
Now drops between 0 and 3 gold money when breaking open
Fixes
Bugs
Fixed a pathing exploit down the elevator in Labs
Fixed Impact Grenades dealing the incorrect explosion damage
Fixed Incendiary Bombs displaying and dealing the incorrect impact damage
Fixed Devastating Detonator having the incorrect pierce
Fixed players healing each other with Med-Guns while dead
Fixed player cosmetic drops not matching the intended cosmetic
Source
Changelog.gg summarizes and formats this update. How we read updates.
