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Steam News26 May 20251y ago

Zombies vs. Vampires Fest is Live and Update Version 1.0.1.0

Greetings Cleansers, The Zombies vs Vampires Fest is now live and Exanimate will be partaking in it.

In this update15

Full notes

Full Exanimate update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings Cleansers,

What changed

6 fixes4 additions45 changes1 removal
  • Balance
  • Gameplay
  • Workshop
  • Security
  • Fixes
  • Store
addedThe Zombies vs Vampires Fest is now live and Exanimate will be partaking in it. Along side the event as well we will be releasing a content update, nothing screams Vampires like dressing up as one and firing off a bunch of explosives. The changes will be listed below, the update will includes new content, quality of life changes, balance changes and bug fixes.
changedStandard Grenade LauncherA small grenade launcher that deals no impact damage and has a small weak explosion
changedAdvanced Grenade LauncherA traditional launcher with greatly increased fire power compared to the previous tier
changedFrag GrenadesAn explosive grenade with a higher explosion radius and pierce but increased fused time and reduced damage
changedStarting ItemsStandard Grenade Launcher and Standard Hammer
changedStarting ItemsStart the mission with a Standard Grenade Launcher and Standard Hammer
Enemy health scaling162.5%150%Enemy health scaling decreased, nerfAmmo3442Ammo increased, buffShotgun burst56Shotgun burst increased, buffMagazine size75100Magazine size increased, buff

Exanimate changes

addedThe Zombies vs Vampires Fest is now live and Exanimate will be partaking in it. Along side the event as well we will be releasing a content update, nothing screams Vampires like dressing up as one and firing off a bunch of explosives. The changes will be listed below, the update will includes new content, quality of life changes, balance changes and bug fixes.
changedA small grenade launcher that deals no impact damage and has a small weak explosion
changedA traditional launcher with greatly increased fire power compared to the previous tier
changedAn explosive grenade with a higher explosion radius and pierce but increased fused time and reduced damage
changedStandard Grenade Launcher and Standard Hammer

The Zombies vs Vampires Fest is now live and Exanimate will be partaking in it. Along side the event as well we will be releasing a content update, nothing screams Vampires like dressing up as one and firing off a bunch of explosives. The changes will be listed below, the update will includes new content, quality of life changes, balance changes and bug fixes.

New Content

Cosmetics

Vampire Head

  • For if you want to have the fangs of your vampiric appeal

Vampire Torso

  • For if you want a fancy cloak akin to a vampire

Bat Wings

  • For if you have high ambitions of wanting to fly like a vampire

Weapons

Standard Grenade Launcher

  • A small grenade launcher that deals no impact damage and has a small weak explosion

Advanced Grenade Launcher

  • A traditional launcher with greatly increased fire power compared to the previous tier

Heal-Launcher

  • A modified Standard Grenade Launcher with custom shells designed to heal the living and erode the dead

Heal-Thrower

  • A modified Flamethrower designed to be much lighter that fires a healing beam that can burn and melt the undead

Grenades

Frag Grenades

  • An explosive grenade with a higher explosion radius and pierce but increased fused time and reduced damage

Starting Items

Standard Grenade Launcher and Standard Hammer

  • Start the mission with a Standard Grenade Launcher and Standard Hammer

Balance Changes

Game Modes

Skirmish

  • Spawn rate is now increased by 10% for each additional player

Horde

  • Spawn rate is now increased by 12.5% for each additional player

Wave

  • Spawn rate is now increased by 12.5% for each additional player

Difficulty

Calamity

  • Enemy health scaling decreased from 162.5% to 150%

Weapons

Blunt Gun

  • Ammo increased from 34 to 42

  • Shotgun burst increased from 5 to 6

Flamethrower

  • Magazine size increased from 75 to 100

  • Backup ammo increased from 375 to 400

Pump Action Grenade Launcher

  • Renamed to Super Grenade Launcher

  • Tier decreased from 4 to 3

  • Projectile damage decreased from 5 to 4

  • Explosion damage decreased from 10 to 8

  • Reload time increased from 1.25s to 1.5s

Bow Blade

  • Ammo increased from 45 to 60

Rail Gun

  • Pierce decreased from 4 to 3

Grenades

Explosive Grenade

  • Impact damage decreased from 1 to 0.5

Impact Grenade

  • Impact damage decreased from 2 to 1

  • Explosion damage increased from 10 to 12

Concussion Grenade

  • Impact damage decreased from 1 to 0.5

Healing Bomb

  • Impact damage decreased from 1 to 0.5

B.H. Bomber

  • Is now available to be selected from the Player Setup

  • Fuse time increased from 1.25s to 2.5s

  • Impact damage decreased from 1 to 0.5

  • Points granted for unlocking higher tier weapons decreased from 5 to 1

Devastating Detonator

  • Is now available to be selected from the Player Setup

  • Fuse time increased from 2.5s to 3.75s

  • Impact damage decreased from 1 to 0.5

  • Points granted for unlocking higher tier weapons decreased from 5 to 1

Vials

Debuff Vial

  • Healing decreased from 5% to 4%

  • Reduced fire rate increased from 25% to 33%

  • Negative effect now affects melee attack speed

Nomad Buffs

Nomad Critical Buff

  • Healing increased from 1% to 2%

  • New Effect: Increase critical hit chance by +5% if you do not own the Critical Buff

Zombies

General

  • Major Threats explosion damage resistance now triggers on all explosions, not just grenade explosions

Twitcher

  • Dodge amount on Epidemic decreased from 2 to 1

  • Dodge amount on Pandemic decreased from 3 to 2

  • Dodge amount on Apocalypse decreased from 4 to 2

  • Dodge amount on Calamity decreased from 5 to 3

  • Dodge cooldown on Outbreak decreased from 3.5s to 2.5s

  • Dodge cooldown on Epidemic decreased from 3s to 2s

  • Dodge cooldown on Pandemic decreased from 2.5s to 2s

  • Dodge cooldown on Apocalypse decreased from 2s to 1.5s

  • Dodge cooldown on Calamity decreased from 2s to 1.5s

Injector

  • Melee attacks can no longer apply Injector's Venom Debuff if target already has it

Miscellaneous Changes

Supply Crate

  • Now drops between 0 and 3 gold money when breaking open

Fixes

Bugs

  • Fixed a pathing exploit down the elevator in Labs

  • Fixed Impact Grenades dealing the incorrect explosion damage

  • Fixed Incendiary Bombs displaying and dealing the incorrect impact damage

  • Fixed Devastating Detonator having the incorrect pierce

  • Fixed players healing each other with Med-Guns while dead

  • Fixed player cosmetic drops not matching the intended cosmetic

Source

Steam News / 26 May 2025

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